RPG Maker-style Developer Suite - Now editors are separated from main client and now it is even easier to develop your own dream MMO.

Advanced maps - Maps can have Fogs, Tinting, Panoramas and even Weather.

PvP, PvE and EvE - Combat is not very advanced, but we done as much as we can. Players and NPCs can shoot projectiles, cast spells, use buffs and heals and do close-range combat.

Event system - We have similar Event system like RPG Maker XP one, so our devs can make really advanced conversations and storylines with it (and even cutscenes)

Chat channels - With key F1 to F5 you can switch you chat channels. They are: Global, Map, Emote, Party and Guild chat.

Advanced Bosses - Bosses in Prospekt will be most encouraging. Do not solo them, they are powerful enough to handle "solo cowboy" player. But as usual, you will get great reward for defeating boss, and game will inform all players in-game, that you defeated that powerful enemy.

Server-sided game time - With this great time engine you can have your own time for your game

PMs (player messaging) - You can chat with your friends with this. In chat just simply enter this: !(playername) (message) to chat (without () of course)


Creator and solo developer: Thomas.

Particle class: Spodi.

Texture rotation: Robin and Emily.

Various bugfixes: Ricardo, Valentine, Ryoku Hasu and Render.

FMOD implementation: Robin.

DirectX8 Class: Harold and Robin.

MD5 Hashing: David Ireland.

A* Pathfinding: Herbert Glarner.

Original Mirage work: Consty, Dmitry, Jacob and Robin.

Programming: Jacob, Robin, Rodriguez, Derg and Fabio.

Graphical design: Robin and Rory.

This engine was based on Eclipse Origins 2.0 what can be found here.

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First we want to thank the patience of all who support the project because there really is something time consuming to produce a quality game or has a good gameplay for everyone. It's been many months of development of the project and what we show now is something we wanted to bring to the elder tales, we changed several aspects of the game, redefine many things and even new systems to the players.


I will begin by introducing the new interface of the game.

As you can see, work in a stronger color and that has harmony with the other screen items. The icons have been redesigned and improved, all contents of the windows have also been improved, we wanted to leave a clean design and it added an option for players to hide the interface during the game and can activate it whenever you want using only one key.


We add an important system for an MMORPG that is you can create guilds and now it is possible the elder tales project. With this system we increase the interactivity of the players.

The guild system contains several commands for those who created the guild to better manage its members such as: kick player, invite player, modify message of the day (MOTD), change positions of the members and others commands...

New character design!

We decided to modify the design of the characters, we believe that with this new design gets better playability and appearance of the game. But we need to work on new looks for weapons, armor and other things.

Evolution Class!

Upon arriving at a certain level, players can choose advanced class, improving the skills of your character. With this option the players may have different types of paths to take increasing choices and improving the development of the characters in elder tales.

Day and night System

We added the day and night system. With this system have several possibilities for both the NPC appear only during the day or only at night, as NPC quests and other types. It's something that enhances the gameplay and makes the game a bit better.

More equipment slots!

We add more spaces to equip items, we now have 9 (nine) spaces.


We modify the server to save all information from players in a mysql server. With this new system we can better manage the accounts of the players, as each character, each guild etc. With the mysql running our future website will be full of news as an online shop, system registry and other things.


We would like to know what the community thinks of this new update, it was better than before or if you have any suggestions, feel free to tell us.

Att GallighanMaker. / GoUpGames Owner .

Gameplay of Elder Tales

Gameplay of Elder Tales

3 months ago Elder Tales - Fantasy MMORPG 2D 4 comments

We created a video showing some gameplay of our project elder tales, showing a bit of the world where the player will venture.

New Content - Freezing and Zombies

New Content - Freezing and Zombies

4 months ago Elder Tales - Fantasy MMORPG 2D 0 comments

We added a new system for icy maps (freezing) and also a famous monster known in current games, zombies!, everyone likes to kill them.

Quick Update - Target Details and Map Remake

Quick Update - Target Details and Map Remake

5 months ago Elder Tales - Fantasy MMORPG 2D 0 comments

We add target information to be clicked by the player, something that facilitates the player to know how much HP is left of a monster or NPC.

Collect resources and Alchemy table

Collect resources and Alchemy table

5 months ago Elder Tales - Fantasy MMORPG 2D 0 comments

Collect resources and alchemy table: New update with news on collecting resources and use the alchemy table to create potions, poisons, antidotes.

Add game Games
Elder Tales - Fantasy MMORPG 2D

Elder Tales - Fantasy MMORPG 2D

2 weeks ago TBD Role Playing

Elder Tales is a fantasy MMORPG 2D, we are working hard to create a quality game, there is a lot of work to do but we are excited and working hard on...

Post comment Comments  (0 - 10 of 14)
ckck1212 May 31 2015 says:

Do you have any plan about supporting korean?
I like it very much.
This is the only one that satisfies me.
But I can't use korean NPC'name , dialog and

+1 vote     reply to comment
Roxley66 Oct 15 2014 says:

hey i like it, but can you make a Map maker like this, and a third person edition of this? it looks cool, but, i just don't like Dungeon crawlers, where you looking above the area your Character is at.

+1 vote     reply to comment
_deathbeam Creator
_deathbeam Oct 18 2014 replied:

Can you be more specific or send some screenie what do you mean?

+1 vote   reply to comment
RookieDagro Aug 3 2014 says:

Hey, I can't log into the dev suite, the server is running, the suite says the server is offline I have no idea what to do.

+1 vote     reply to comment
leomelloscott Oct 21 2013 says:

The best engine ever, i start using it on my BR game
Broken Destiny, Thank you thomas and your team, if i find bugs or need some support, i can call you?

+1 vote     reply to comment
_deathbeam Creator
_deathbeam Jan 3 2014 replied:

You can message me on indiearmory.com forums or simply ask there.

+1 vote   reply to comment
Guest Jul 12 2014 replied:

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Guest Jul 11 2013 says:

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_deathbeam Creator
_deathbeam Jul 30 2013 replied:

Windows (becouse of VB6 used for programming it)

+1 vote   reply to comment
yodale Jul 9 2013 says:

I'm getting some weird Errors about missing dlls and ActiveX Problems
EDIT: ok works now ... but the suite says Servers are offline ?

+1 vote     reply to comment
Guest Aug 4 2013 replied:

This comment is currently awaiting admin approval, join now to view.

_deathbeam Creator
_deathbeam Jul 9 2013 replied:

You must also run server

+1 vote   reply to comment
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Released May 8, 2013
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