Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique and awaiting to be discovered by a player... maybe you ? Coherent scales and distances are used, orbits of celestial bodies are correctly modeled and change continuously, allowing you to attend a sunrise on the moon of a giant planet, for instance.

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Engine demonstration
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Dremth Apr 5 2009, 8:41pm says:

the debug info on the side made me think of something:
it would be awesome if, as you were approaching a planet in your ship, i little thing would pop in on the side (like where the debug stuff is now) that told you stats about the planet.
name, temperature, atmosphere content, distance from nearest star + star name, moons + moon names, vegetation, animals, civilization?

+4 votes     reply to comment
Enthreri Nov 18 2010, 8:01pm says:

Dremth, that's a good idea, you should go to the infinity website and post that in the game play section of the forums!

+1 vote     reply to comment
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Apr 5th, 2009
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