HaxeFlixel is an open source 2D game library written for use with the Open Flash Library and the Haxe Toolkit, it is completely free for personal or commercial use. This game library enables multi platform development for native targets on mobile and desktop as well as flash and experimental html5 support on web platforms.

This project was founded by Alexander Hohlov, also known on Beeblerox on GitHub, who continues to be the project lead for the HaxeFlixel Organisation group. The project itself also has an active community with contributions from highly valued developers (by github names) crazysam, impaler, Werdn, ProG4mr, Gama11, sergey-miryanov and more.

HaxeFlixel is largely based on the AS3 version of Flixel written by Adam “Atomic” Saltsman. One of the major motivations for creating HaxeFlixel is overcoming the limitations of the Actionscript 3 language and the Adobe Flash and Air runtime targets. HaxeFlixel has been able to incorporate and continues to add new language features of Haxe and incorporate exciting new runtime targets through OpenFL.

Features Overview

  • Display thousands of moving objects
  • Basic collisions between objects
  • Group objects together for simplicity
  • Easily generate and emit particles
  • Create game levels using Tilemaps
  • Text display and Bitmap Fonts
  • Math & Color utilities
  • Record and play back replays
  • Powerful interactive debugger
  • Path finding and following
  • Easy object recycling

Enhancements over AS3

  • Use of a robust and powerful open source language Haxe
  • Cross platform development to Linux, Mac and Windows
  • Compile to Mobile and Desktop targets with native code
  • Impressive Native Performance using GPU acceleration
  • Advanced Physics with inbuilt Nape support
  • Improved debugger and interactive console
  • Texture batching and cache enhancements
  • Access to OpenFL native extensions
  • Flexible Asset Management System
  • Integrated Tweening system
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Blog RSS Feed Report abuse Latest News: Even the Ocean Motion Demo available!!!

About Even the Ocean with 0 comments by seagaia on Mar 30th, 2014

Follow Sean on Twitter: Twitter.com
Follow Even the Ocean on Twitter:  Twitter.com

I finally released the first demo for Even the Ocean for Mac and Windows, which is a motion demo, showing off the main mechanic of "The Ocean" from Even the Ocean. You can get it at the Humble Bundle Weekly sale for all purchases until 4/2 (It is included with lots of nice other games!!!) or you can wait a bit, and on 4/3 I will make it available at Seanhogan.itch.io  , gamejolt, and IndieDB!!!

Get the demo here: www.eventheocean.com

Let me know what you think of the demo if you decide to play it. It has demo-exclusive areas that I created specially for the purpose of the demo, so you won't have much of the final game spoiled for you.


Also we went to GDC last week which was nice to meet other developers and we also worked a lot on some areas and figured out a lot about the final structure of the game narrative/world. So that's good progress! Here's a picture of something.

Starfish entrance

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Updated 3 weeks ago Released Sep 12, 2013 Single Player Platformer

Don't Move: ninjas, failure, ludonarrative dissonance and player investment manipulation. Don't Move starts simply: move left or right. But as you try...

Even the Ocean

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Updated 3 weeks ago TBD Single Player Adventure

Even the Ocean is a video game for the computer (Steam, etc.) that is comprised of two games. "The Ocean" Explore and learn the nature, boundaries and...

LAZA KNITEZ!!

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Updated 1 month ago Released Mar 12, 2014 Single & Multiplayer Arcade

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Company
HaxeFlixel
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Official Page
Haxeflixel.com
Licence
MIT
Release Date
Released Sep 16, 2011
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