HaxeFlixel is an open source 2D game library written for use with the Open Flash Library and the Haxe Toolkit, it is completely free for personal or commercial use. This game library enables multi platform development for native targets on mobile and desktop as well as flash and experimental html5 support on web platforms.

This project was founded by Alexander Hohlov, also known on Beeblerox on GitHub, who continues to be the project lead for the HaxeFlixel Organisation group. The project itself also has an active community with contributions from highly valued developers (by github names) crazysam, impaler, Werdn, ProG4mr, Gama11, sergey-miryanov and more.

HaxeFlixel is largely based on the AS3 version of Flixel written by Adam “Atomic” Saltsman. One of the major motivations for creating HaxeFlixel is overcoming the limitations of the Actionscript 3 language and the Adobe Flash and Air runtime targets. HaxeFlixel has been able to incorporate and continues to add new language features of Haxe and incorporate exciting new runtime targets through OpenFL.

Features Overview

  • Display thousands of moving objects
  • Basic collisions between objects
  • Group objects together for simplicity
  • Easily generate and emit particles
  • Create game levels using Tilemaps
  • Text display and Bitmap Fonts
  • Math & Color utilities
  • Record and play back replays
  • Powerful interactive debugger
  • Path finding and following
  • Easy object recycling

Enhancements over AS3

  • Use of a robust and powerful open source language Haxe
  • Cross platform development to Linux, Mac and Windows
  • Compile to Mobile and Desktop targets with native code
  • Impressive Native Performance using GPU acceleration
  • Advanced Physics with inbuilt Nape support
  • Improved debugger and interactive console
  • Texture batching and cache enhancements
  • Access to OpenFL native extensions
  • Flexible Asset Management System
  • Integrated Tweening system
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Tomb Explorer is an arcade top-down action game. Your character moves and leaves footprints on the floor. You can open tombs by circling them with footprints. The levels are filled with various enemies and traps. Move carefully, collect treasure and items, open keyblocks, break walls with hammers, and get to the exit!

You can play the adventure mode where you will go through a variety of levels or you can play the arcade mode where you will play at an increasing difficulty at arena levels.


Features

  • Adventure mode with 128 levels
  • Arcade mode, infinite levels, increasing difficulty
  • Tight controls
  • Original Soundtrack
  • Very Soon : Online Version with online score leaderboards!


AVAILABLE NOW

You can get the V1.0 of the game right now over at itch.io


DEMO VERSION

A demo version is available including the Arcade Mode. Check out the game page over at itch.io
Johndimi.itch.io

BONUS GIFS from ADVENTURE MODE

CONTACT INFO AND CREDITS

Tomb Explorer created by JohnDimi
Graphics: John Dimi, Interdimensional <http://opengameart.org/users/interdimensional>*
Sound and Music: John Dimi
Code: John Dimi
* some sprites used under CC-BY-SA 3.0

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