Frostbite is a next-generation FPS engine built from the ground up to power Battlefield: Bad Company and other upcoming games from DICE across all high-end platforms. The engine carries forward the unrivaled online air/ground/sea vehicle and first-person gaming pedigree from previous Battlefield engines, and adds support for massive networked destruction in a large-scale environment. With an all-new rendering engine supporting high-fidelity visuals and effects, and an innovative HDR audio system, the Frostbite engine is one of the few engines that really make use of the unique capabilities of both the PlayStation 3 and Xbox 360 to deliver a truly intense next-generation gaming experience.

Posted | Game Title | Type
From Modder to Game Developer: Diego Jimenez
Battlefield: Bad Company

From Modder to Game Developer: Diego Jimenez

Jun 11, 2008 Battlefield: Bad Company Interview 35 comments

An interview with former modder Diego Jimenez, now a level designer at DICE.

Platforms
Windows, PS3, X360
Company
DICE
Contact
Send Message
Official Page
Dice.se
Licence
Commercial
Release Date
Released Jun 26, 2008
Engine Watch
Track this engine
Feature Statistics
Articles
1
Views
20,334
Views Today
0