This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.

Posted | Game Title | Type
Indie of The Year 2013
Game

Indie of The Year 2013

Dec 27, 2013 2013 Indie of the Year Awards Event Coverage 52 comments

Merry Christmas, announcing the best indie games of 2013 as selected by you the players!

Sanity check: Dealing with money as Indie Dev
Into the Dark

Sanity check: Dealing with money as Indie Dev

Jun 20, 2013 Into the Dark Article 6 comments

Many Indie developers get into financial troubles AFTER they get money from either Kickstarter & Co or publishing contracts, some of them run into bankruptcy...

Interview @ Oldgamer: Insight views devleopement, indie- & publisher-publishing
Into the Dark

Interview @ Oldgamer: Insight views devleopement, indie- & publisher-publishing

May 17, 2013 Into the Dark Interview 0 comments

I was called to arms by Swiss journalist & blogger Oldgamer, who had asked for an interview with no questions left out, no taboos and no "I am not allowed...

Small Dev Talk Leviathan Crossfire Interview
Leviathan Crossfire

Small Dev Talk Leviathan Crossfire Interview

Apr 27, 2013 Leviathan Crossfire Interview 0 comments

Alexander Sullivan from Small Dev Talk invited us for an interview about Leviathan Crossfire. We gladly took the opportunity.

Indiegraph Leviathan Crossfire Interview
Leviathan Crossfire

Indiegraph Leviathan Crossfire Interview

Jun 29, 2012 Leviathan Crossfire Interview 0 comments

Nathan from the Indiegraph Indie Intel Source invited us for an interview about Leviathan Crossfire. We gladly took the opportunity.

Time travel storylines - the game designers suicide - & KILLER feature for us!
Into the Dark

Time travel storylines - the game designers suicide - & KILLER feature for us!

Feb 29, 2012 Into the Dark Article 5 comments

Time Travel is as common in Science Fiction flics as drinking beer at the Oktoberfest in Bavaria. Some of the movies and episodes lack ANY logic regarding...

Canalyst Level 1 - Overview
Canalyst: Passing Lights

Canalyst Level 1 - Overview

Dec 19, 2011 Canalyst: Passing Lights Article 0 comments

In our first article we would like to give you a little overview about how the Canalyst project started and how the games' first level grew to that, what...

Insider Tipps: Publishing contracts and publishing deals
Into the Dark

Insider Tipps: Publishing contracts and publishing deals

Dec 18, 2011 Into the Dark Article 7 comments

All about financial terms, legal traps and pitfalls to obey: On popular and more discrete private requests, I was asked to talk a little bit more about...

Interview: Dealing with Publishers - from Indie to "hired" and back
Into the Dark

Interview: Dealing with Publishers - from Indie to "hired" and back

Dec 16, 2011 Into the Dark Interview 9 comments

This is an English translation of the interview with Homegrown Games for the VLP Magazine scheduled to be published in 01/2012. It`s all about Indie Developement...

Adventure / RPG or Shooter - it`s in the Mission Log!
Into the Dark

Adventure / RPG or Shooter - it`s in the Mission Log!

Nov 27, 2011 Into the Dark Article 3 comments

Today I will explain how our mission log works. It is dynamic, useful in terms of "hinting" the player without telling him what to do and it covers both...

Game Feature # 2
Game

Game Feature # 2

Nov 26, 2011 Article 2 comments

Digmaan: The Aftermath Game features article, now featuring the game's second cool ceature.

Game Feature # 1
Game

Game Feature # 1

Nov 25, 2011 Article 10 comments

First sneak on one of Digmaan: The Aftermath Features. This is the first feature that our game will have.

Shooter, Adventure, RPG?  -  "Into the Dark" gameplay explanation
Into the Dark

Shooter, Adventure, RPG? - "Into the Dark" gameplay explanation

Nov 23, 2011 Into the Dark Article 4 comments

This will be the last Feature for some time, as we`ll focus more into actual developement instead of presenting our game here (while still check &amp...

Our screenshots are no "fakes".  Promised. But what are fake screens anyway?
Into the Dark

Our screenshots are no "fakes". Promised. But what are fake screens anyway?

Nov 22, 2011 Into the Dark Article 7 comments

My article on the German / Austrian Laws and restrictions triggered a mass of reactions I hadn`t expected at all. I got questions for interviews, interesting...

Obeying the law as German / Austrian game developer
Into the Dark

Obeying the law as German / Austrian game developer

Nov 20, 2011 Into the Dark Article 22 comments

When it comes to game developement, German and Austrian developers and publishers have to deal with strict rules and a heavy law enforcement focused on...

Platform
Windows
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Official Page
Fpscreator.com
Licence
Commercial
Release Date
Released Dec 1, 2005
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