The year's 2034. The world is completely destroyed because of an atomic war. You play the young Sergey, who was brought into Moscow's canalization shortly before the bombs reached the city. His parents ran back to the flat to get some things, but in this moment Moscow was penetrated by several explosions. A few thousand people could flee into the canalization and metro. Sergey only was a little child but survived and grew up in the difficult conditions underground. Years passed and Sergey became a strong and clever man. The small camp where Sergey, his uncle and a few other people lived at the beginning, grew up to a great capitol in the underground and was often visited by people from other camps. At the age of 23, Sergey decided to search for the reasons of the war, but he was stopped. His uncle and others said, that he is too young. But his friend, Alexey, owed him a favor, which Sergey had to call in. He let himself wake up when everyone was asleep, took something to eat, an old leather jacket, his uncle's Makarov and fuel for the motor-handcar that the mechanic just finished and drove off. But something went wrong...
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0 comments by wrayayrton on Jan 22nd, 2012

It's interesting to think how long this has been worked on in one way or another. it's gone through 3 computers, more than 2 years, more than 50 different people have helped, and this marks the 3rd time the game levels have been totally re done. why? well it's because I'm slow. FPSC as an engine has an active development community making it so that whenever I get something new working that I'm proud of, it becomes a standard feature, and I have to continuously up the ante. 

Just so you can get some perspective on how far we've come-
the first WWC draft:

5 levels
20 minutes of gameplay
5 guns
33 fps cap
55,000 polygon budget

and now, we've moved on to:

9 levels
45 minutes of gameplay
4 guns
60 fps cap
200,000 polygon budget
2 animated cutscenes

From how far we've gone with this, the game has much promise, I promise!
so stay with us, and we'll keep you updated! As I've promised, WWC will never die.

A sector49 production
special thanks to Juuso Aaltonen, Jan Maslov, Adrien Asselborn, and Abdul Ahad.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Canalyst New Demo 1.1 Pre-patched

Canalyst New Demo 1.1 Pre-patched

Nov 7, 2011 Demo 2 comments

This is the pre-patched demo. No need to download the patch on this one as well. ;)

Canalyst New Demo 1.1 Patch

Canalyst New Demo 1.1 Patch

Nov 7, 2011 Patch 0 comments

This little patch fixes the collision problems and crashes in level 2. It also improves the launcher.

Canalyst New Demo

Canalyst New Demo

Nov 2, 2011 Demo 3 comments

This new demo shows you the first two levels of the game, that are telling you about Sergey's story pretty much. Russian voice-acting (with English subtitles...

Canalyst Old Demo

Canalyst Old Demo

Jan 6, 2010 Demo 1 comment

This is the English demo-version of Canalyst. It was released at the 16th of september 2009. It shows a piece of the first level.

Post comment Comments  (0 - 10 of 50)
chrisD2142
chrisD2142 Sep 6 2012, 10:41pm says:

downloading right now! btw i cant tell what shotgun your using in the video. instead of the one in the game now why not replace it with a russian pump action KS-23. fires a larger round (4gauge) and is made in the tula plant i believe. i just think it would fit better into the game.

+1 vote     reply to comment
TheK
TheK Sep 19 2012, 10:27am replied:

Hey there,

thank you for downloading! The 870P in the trailer was in there for testing purposes. We are currently working on completely new weapons. :)

Greetings,
Jan

+1 vote     reply to comment
56er
56er Jan 22 2012, 5:09pm says:

Hm, I'm just curious, I've tracked this game and it looks very good, but why didn't you involve and of the Metro Universe fiction like the nosalis, the factions and the self made weapons if this great game is clearly influenced by metro and brings much of it's spirit to indie gaming?

+3 votes     reply to comment
TheK
TheK Jan 23 2012, 4:47pm replied:

Hi 56er,

good question and I have a very simple answer to it. We just want to tell our own story. We are not making a fangame here. :)

By the way, if you saw the job ads here on ModDB/IndieDB, you might saw that we are searching for a great weapon modeler right now to have some awesome weapons for the game.

And hey, thanks for tracking. ;)

Greetings,
Jan

+2 votes     reply to comment
TheK
TheK Jan 14 2012, 3:51am says:

Thank you very much, Colossal_Dragon and szempek555! :)

Greetings,
TheK

+3 votes     reply to comment
Colossal_Dragon
Colossal_Dragon Jan 13 2012, 2:40am says:

Tracking ;)

+2 votes     reply to comment
szempek555
szempek555 Jan 12 2012, 5:27am says:

This game is awesome it is the same as Metro 2033 but it has a different feeling with FPS Creator. You did a very good job can't with to play full version.

+2 votes     reply to comment
TheK
TheK Jan 2 2012, 8:31am says:

Our website and all the files have moved to another hosting service. Makes downloads way faster! :)

Sector49.net

Greetings,
TheK

+1 vote     reply to comment
architectts
architectts Dec 30 2011, 12:25pm says:

Soo...what did you choose as the Subtitle?

+1 vote     reply to comment
TheK
TheK Dec 30 2011, 1:12pm replied:

News are being authorized now... :)

Greetings,
TheK

+2 votes     reply to comment
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Canalyst: Passing Lights
Platform
Windows
Developer & Publisher
Sector49
Engine
FPSC
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Official Page
Sector49.net
Release Date
TBD
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First Person Shooter
Theme
Horror
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Single Player
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@phpfriends Hallo, kann es sein, dass es bei euch ein Problem mit dem FTP-Zugang gibt? Gibt beim Verbinden immer ein Timeout...

Jan 5 2014, 7:51am

Happy Halloween! Releasing our obligatory Halloween wallpaper:http://t.co/FAk651xrYV and a new screenshot:http://t.co/AOsxHs4heH #Halloween

Oct 31 2013, 5:33am

Solved the memory problems. Ooohh... Level 2 will have an awesome end! Stay tuned.

Oct 29 2013, 5:07pm

@TheRAMPAGE572 The demo you are talking about was released a long time ago, from another project actually. Sorry for the inconvenience. :/

Oct 29 2013, 5:01pm

Whoops! Level 2 memory issues incoming... There will be a new screenshot in time for Halloween though. :) #Halloween

Oct 29 2013, 5:55am

@TheRAMPAGE572 If nothing helps, try to open up the "setup.ini" in the root folder of the demo and change "dividetexturesize" to 2...

Sep 22 2013, 2:04pm

@TheRAMPAGE572 You're playing the old Passing Lights demo right? :) Memory problems... Try to rename the videos in the videobank folder.

Sep 19 2013, 9:35am

Our website will be down from the 20.09 to 21.09 from 00:00 until about 07:00, GMT+1, because the server is moving to a new data center. :)

Sep 19 2013, 7:20am

Our new website is online (http://t.co/6KdT3P9lNl) and we have a new prominent team member: Welcome Wolf from Serygalacaffeine! :) #website

Sep 8 2013, 6:33am

Check out our new IndieDB page for Canalyst: Forgotten Paths! T.co

Aug 20 2013, 4:33am

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