The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the Ubisoft Montréal development team for use in Far Cry 2. A reworked and modified version of the Dunia Engine is used for James Cameron's Avatar: The Game. Assassin's Creed II and Assassin's Creed: Brotherhood also use Far Cry 2's vegetation technology, though they don't use the Dunia Engine itself (instead opting to run on Anvil). Dunia means "world" or "earth" in Arabic, Farsi, Bengali, Hindi, Urdu, Swahili and Malay languages.

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Far Cry 3 Map Editor
Far Cry 3

Far Cry 3 Map Editor

Nov 20, 2012 Far Cry 3 23 comments

Looks like Far Cry 3 is going to feature a map editor similar to Far Cry 2, based on information which has been leaking out.

Calling all Wordsmithing Mapmakers!
Far Cry 2

Calling all Wordsmithing Mapmakers!

Jan 12, 2009 Far Cry 2 11 comments

Ubisoft has partnered with one of North America’s leading publishers of video game development books, Charles River Media. To create the first video game...

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Released Oct 21, 2008
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