The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the Ubisoft Montréal development team for use in Far Cry 2. A reworked and modified version of the Dunia Engine is used for James Cameron's Avatar: The Game. Assassin's Creed II and Assassin's Creed: Brotherhood also use Far Cry 2's vegetation technology, though they don't use the Dunia Engine itself (instead opting to run on Anvil). Dunia means "world" or "earth" in Arabic, Farsi, Bengali, Hindi, Urdu, Swahili and Malay languages.

Post news RSS Related News
Far Cry 3 E3 2011 Restoration
Far Cry 3

Far Cry 3 E3 2011 Restoration

Far Cry 3

I always liked the E3 presentation more than the final game and thought why not try to recreate it. As I worked slowly it took about 1.5 years. I wanted...

Far Cry 3 Map Editor
Far Cry 3

Far Cry 3 Map Editor

Far Cry 3 24 comments

Looks like Far Cry 3 is going to feature a map editor similar to Far Cry 2, based on information which has been leaking out.

Calling all Wordsmithing Mapmakers!
Far Cry 2

Calling all Wordsmithing Mapmakers!

Far Cry 2 11 comments

Ubisoft has partnered with one of North America’s leading publishers of video game development books, Charles River Media. To create the first video...