The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the Ubisoft Montréal development team for use in Far Cry 2. A reworked and modified version of the Dunia Engine is used for James Cameron's Avatar: The Game. Assassin's Creed II and Assassin's Creed: Brotherhood also use Far Cry 2's vegetation technology, though they don't use the Dunia Engine itself (instead opting to run on Anvil). Dunia means "world" or "earth" in Arabic, Farsi, Bengali, Hindi, Urdu, Swahili and Malay languages.
Beyond the limits of civilization lies an island, a lawless place ruled by piracy and human misery, where your only escapes are drugs or the muzzle of...
far cry 3 realism
Welcome to the Stone Age, a time of extreme danger. When giant mammoths and sabretooth tigers ruled the Earth, and humanity was at the bottom of the food...
far cry primal nature
Imagine yourself in a plane 4000 meters in the air. Jumping from it. The rush. That feeling of life or death. The ultimate sport. BASE jumping.
base: the base jumping game sport
You are sent to war-torn Africa to assassinate The Jackal, a mysterious arms dealer who has rekindled conflict between local warlords, jeopardizing thousands...
far cry 2 war
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