Cocos2d-X is a game engine framework based on Cocos2d-iPhone, which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure. Programmers can choose to use their preferred language to achieve their targeted platform Native branch written in C++, with a little Java and Objective-C. Lua and javascript are binded as scripting language. HTML5 branch, also known as cocos2d-html5, is written in Javascript, that focuses on desktop browsers XNA port, is written in C#, focus on Windows Phone 7 and XNA. All the branches above are released under MIT License. With cocos2d-x framework, developers can easily create or port their games onto iOS, Android, Bada, BlackBerry Qnx, Marmalade, WindowsXP/Windows7, Linux and Windows8 Metro.

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Posted | Game Title | Author
Roll'd Beta rolling out soon, looking for testers
Roll'd

Roll'd Beta rolling out soon, looking for testers

Apr 22, 2015 Roll'd 0 comments

The ETA of the iOS/Android Beta of Roll'd is Friday. We will be closing the testers list and updating the iOS wildcard thursday evening. We are very keen...

Sinless 1.1 Patch is now out, iOS promo-codes up for grabs
Sinless

Sinless 1.1 Patch is now out, iOS promo-codes up for grabs

Mar 30, 2015 Sinless 0 comments

The first patch for Sinless has arrived. And with it additional features to provide an even better experience. We hope that now you will enjoy your stay...

Roll'd: the endless runner with a twist
Roll'd

Roll'd: the endless runner with a twist

Mar 20, 2015 Roll'd 0 comments

---Roll'd Official Announcement--- Roll'd is the upcoming second project of Warsaw based MGP Studios. It will feature both an intriguing visual style...

Chocks Away! Released
Chocks Away!

Chocks Away! Released

Mar 12, 2015 Chocks Away! 0 comments

Chocks Away! is now available on the iOS App Store for all of your iPad/iPod/iPhone devices!

Songbringer Week 12 - Title Scene & Inventory
Songbringer

Songbringer Week 12 - Title Scene & Inventory

Mar 8, 2015 Songbringer 0 comments

This is the devlog for week 12 of developing Songbringer, a zelda-like action / adventure / RPG.

Omni-City Tour part 7-11 plus upcoming patch Sneak Peek
Sinless

Omni-City Tour part 7-11 plus upcoming patch Sneak Peek

Mar 3, 2015 Sinless 0 comments

The ongoing preview and insights to the locales and features of our point&click; cyberpunk-themed adventure: Sinless.

Glyph now available on the App Store
Glyph - The Chain Reaction

Glyph now available on the App Store

Feb 24, 2015 Glyph - The Chain Reaction 0 comments

Glyph the new puzzle game for iOS is now available on the App Store. Do you have what it takes to become a Glyph God? Download and play for FREE.

Elevators, Doors and other Roguelike Magic
Songbringer

Elevators, Doors and other Roguelike Magic

Feb 17, 2015 Songbringer 0 comments

Week 8 developing the roguelike game Songbringer. This week the game got new tree art and a few NPCs like the crow, squirrel and butterfly. All this new...

WTF is Dieselwars?
DieselWars

WTF is Dieselwars?

Feb 16, 2015 DieselWars 0 comments

Quick rundown of the DieselWars concept, theme and influences.

SINLESS: let the tour of the OC city begin!
Sinless

SINLESS: let the tour of the OC city begin!

Feb 16, 2015 Sinless 0 comments

Starting today we will begin the tour of the Omni-Care sanctioned city, introducing you to the locales and realities of this cyberpunk lore.

dev update #3 the comeback!
Whack-A-Dungeon

dev update #3 the comeback!

Feb 14, 2015 Whack-A-Dungeon 1 comment

Development comeback after 1 year, iPhone compatibility and new artist.

Holy Shi.......p Demo is available
Holy Ship

Holy Shi.......p Demo is available

Feb 2, 2015 Holy Ship 0 comments

Holy Ship is an arcade space shooter with unique features.

Splash Damage is now Available
Splash Damage: Survive if you Can

Splash Damage is now Available

Jan 26, 2015 Splash Damage: Survive if you Can 0 comments

Hashstash, an India based independent game developer, release their next game exclusively for iOS as a premium game. The game features realistic liquids...

Ratventure is greenlighted!
Ratventure

Ratventure is greenlighted!

Jan 13, 2015 Ratventure 0 comments

Finally! Ratventure has got the greenlight on the Steam :-) Thank you for all the votes and support. We are highly motivated to develop the PC version...

Bibi's Stardust Chase - Now as a free-2-play version!
Bibi's Stardust Chase

Bibi's Stardust Chase - Now as a free-2-play version!

Jan 13, 2015 Bibi's Stardust Chase 0 comments

British children's author Elfie Donnelly has already entertained generations of children with her stories. Since the 1980s, children have enjoyed Bibi's...

A Quiver of Crows - Announcement Trailer and Greenlight
A Quiver of Crows

A Quiver of Crows - Announcement Trailer and Greenlight

Jan 10, 2015 A Quiver of Crows 2 comments

A twin-stick shooter set in a grim world cursed by demons and ghouls. Now on Greenlight!

The Spatials version 2.3 has been released!
The Spatials

The Spatials version 2.3 has been released!

Dec 1, 2014 The Spatials 0 comments

New campaign missions, new bounty missions, officer vitals and sickness, new management tools for resources and production, new mission rewards with quality...

Action strategy game Gelluloid Pro arrives on iOS!
Gelluloid

Action strategy game Gelluloid Pro arrives on iOS!

Nov 6, 2014 Gelluloid 0 comments

Gelluloid Pro for iOS Official Press Release Independent game studio Tractor, Set, GO! announces the immediate availability on the App Store of award-winning...

[ Flangry Birds HD Free : Flap! Flap! Flap! Ngry bird go away! ]
Flangry Birds HD Free

[ Flangry Birds HD Free : Flap! Flap! Flap! Ngry bird go away! ]

Oct 21, 2014 Flangry Birds HD Free 0 comments

An Interesting VS war between Flangry Birds that bring you fun!

Gelluloid Pro now on Greenlight
Gelluloid

Gelluloid Pro now on Greenlight

Oct 16, 2014 Gelluloid 2 comments

Gelluloid Pro campaign for Steam Greenlight has been launched!

The Spatials version 2.2 has been released!
The Spatials

The Spatials version 2.2 has been released!

Oct 2, 2014 The Spatials 0 comments

After six solid weeks of development version 2.2 is ready. We focused on the galaxy exploration campaign and the combat system, making huge improvements...

Game Dev September Update
Apocalypse Neighbors

Game Dev September Update

Sep 16, 2014 Apocalypse Neighbors 0 comments

This blog entry looks at the summer, our delays and progress with the game. Images in it are from the alpha 2.4.3 build. This blog extract is from our...

Liege 09/14/14 Development Update
Liege

Liege 09/14/14 Development Update

Sep 15, 2014 Liege 0 comments

Coda Games releases the latest development update for Liege.

Creating Phaser Core's Main Title Image
Phaser Core

Creating Phaser Core's Main Title Image

Sep 14, 2014 Phaser Core 0 comments

Find out more about Phaser Core story and how the main image was created.

Development update #3 Animations
Phaser Core

Development update #3 Animations

Sep 11, 2014 Phaser Core 0 comments

PhaserCore is taking shape with some new animations and new sprites.

Development update #2
Phaser Core

Development update #2

Sep 8, 2014 Phaser Core 0 comments

The weapon system mechanics are done. You can now switch to the most appropriate one for the occasion.

The Spatials is now available on Desura!
The Spatials

The Spatials is now available on Desura!

Sep 3, 2014 The Spatials 0 comments

The Spatials have landed on Desura! Buy our Early Access alpha now for a reduced price and get access to all the alpha updates and the final version.

Star Traders 2 RPG KickStarter
Star Traders 4X Empires

Star Traders 2 RPG KickStarter

Aug 31, 2014 Star Traders 4X Empires 0 comments

BOSTON, USA: Saturday, August 31 - Trese Brothers are delighted to announce the launch of a KickStarter to fund Star Traders 2 RPG, the sequel to the...

Version 2.1 is here!
The Spatials

Version 2.1 is here!

Aug 12, 2014 The Spatials 0 comments

Our first big alpha update for The Spatials 2 has been released. We promised a renewed focus on the space station segment of the game and we deliver!

Week 1 report – “What the Hell?!” app
What the Hell?!

Week 1 report – “What the Hell?!” app

Jul 27, 2014 What the Hell?! 0 comments

Hello all, Its been an amazing first week. We launched our app on the App store on the 17th of July 2014 and on the Google play on the 24th of July 2014...