Whether you’re creating games, simulations or visualizations, use 3DVIA Studio as your real-time authoring solution to quickly and efficiently develop graphically stunning, playable experiences for the Internet.3DVIA Studio is a downloadable development environment that provides amazing 3D rendering capability, real-time editing and a full set of 3D editing tools. However the real difference of 3DVIA Studio over other options is the connection to the social network, 3D hosting and content warehouse here at 3DVIA.com allowing users to publish, collect feedback and deploy online fast.

The first main project using 3DVia Studio is "Billions", you can read about Billions here. Billions Source Code is now here!

Have fun and be sure to visit the site!

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This announcement for this release is broken up into two parts due to the large amounts of new jaw dropping features that were included in Aprils release. Adventorous users will discover some new and awesome features not included in this release note. See the blog article for full details.

Existing Features of 3DVIA Studio can be found here.

iV - Immersive Virtuality New Features

-Sensorial User Interaction (SUI)- a data model for the users body in 3D space
-Drag and Drop support for high level SUI Scenarii
-Support for UltraHD resolutions

Sound System - Completely rebuilt from user feedback!

-MacOS Support
-Improved sound asset workflow
-Native Support for WAV and OGG files (Mono & Stereo, PCM (uncompressed), Vorbis codec, No codec dependencies on player side!
-New Sound Player with Loop mode, speed control and volume controls
-New control panel for Play/Pause/Stop integration into GUI
-3D Sound Support
-VSL and SDK bindings persistent through Studio versions (remain unchanged)

3D Curves

-Support for Curve generation from within Studio
-Editing Curves through control points & point tangents, smart tool grid helper for positioning of 3D Curve
-New building blocks added: Curve Follow, Curve edit, Control Point edit

Improved import from Solidworks 3DXML files

-Multi-Material per mesh support added

Global Search function added to ease complex project searches

-Search all VSL Scripts referenced inside your project
-Search all Shader files, including built-in .fxh files
-New shortcut key "CTRL+SHIFT+F" when inside VSL or Shader Editor

GUI Evolutions

-Task Group enhancements - List of all behavior's instances with actor names / Control behavior execution priorities.
-New Window Docking System - improved window customization
-Usability Improvements - Explicit display of unresolved components including name of component.

Multi-threaded Scripting

-Improve runtime performances by using threaded task "Parallel Task Group"

Stay tuned for the second announcment. Hint: the new features not announced today are already in 3DVIA Studio! A keen eye will take advantage of them :)

New Version of 3DVIA Studio now available

New Version of 3DVIA Studio now available

News

3DVIA Studio has just been updated to version 2.6.57 click the following link to download or find the download in our files section!

Billions Source Code Released!

Billions Source Code Released!

News

Billions, the first serious game using 3DVia Studio has just released their source code. This will allow users to create mods and their own players to...

3DVia Studio Basics (Video Tutorials)

3DVia Studio Basics (Video Tutorials)

News

These tutorials show how to deal with many things such as physics and behaviors.

Free Skeeball game made in one day!

Free Skeeball game made in one day!

Feature

Skeeball game made in one day for our second 3DVIA Studio Webinar. Enjoy! Sourcecode and webinar video will be available shortly

Add game Games
Billions, Save them All!

Billions, Save them All!

Platformer

Billions of Mugaloos as scattered over dozens of levels and your job is to Collect and Protect. You play as the Glow Agent and you must quickly create...

Post comment Comments
Dr.Styropore
Dr.Styropore - - 36 comments

If it's good as their "3DVIA Shape" modeling program,then I'll probably like it.I'm gonna check it out now..

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Av7xrocker97
Av7xrocker97 - - 178 comments

Just as a question, is it possible for indie developers to market games created with this?

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Sentynel
Sentynel - - 4 comments

@Av7xrocker97 i guess only if you bought this engine, check their EULA on their website

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DonB
DonB - - 2 comments

For Virtools users, a very helpfull articles "coming-from-virtools-to-studio" is now accessible on the on line 3DVIA studio documentation.

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DonB
DonB - - 2 comments

I've downloaded the engine two days ago and I spent all my week-end on it !
Seems really powerfull, good scripting and I appreciate the link to 3dvia warehouse where samples, models and templates are available.

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Cyahnidde
Cyahnidde - - 128 comments

Good to know someone else is working on this!

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roadking
roadking - - 380 comments

is this only a engine or is it all inclusive (moddeling, painting)

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Nagirte Creator
Nagirte - - 1 comments

It's a free engine, you still need a modeling package like Maya or max to create all the assets.

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Tootoo
Tootoo - - 1 comments

As DonB told, the users can use the 3DVIA models easily in their samples (you'll need a 3dvia account I guess) and there's some simple default assets in the libraries of the soft.

Generally speaking, 3DVIA Studio is a development environment, it's like visual studio but with a wysiwyg approach to create 3D interactive applications or experiences. It is similar to what 3DVIA Virtools provides but toward larger projects & more a "developer" audience. The idea is to import 3D model and to create "behaviors" (which basically code) inside Studio using either a visual (schematic) or text based (vsl) scripting language. All these new items - models+behaviors / behaviors - are publishable on and/or reusable from 3dvia.com

For the rendering capabilities of Studio, you can use it to import 3D assets coming from all DCC tools (such as 3DS Max, Maya, 3DVIA Shape, ...) and then change some of their parameters.

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Cyahnidde
Cyahnidde - - 128 comments

BTW, the person you replied to is an admin over at 3dvia. lulz.

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