Description

This is a patch for the SGMGs mod, called Stargate: Empire At War V1.3. It has a lot of changes, and one very big surprise...

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Stargate EAW: Reality by Spinobreaker
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LucianoStarKiller
LucianoStarKiller - - 2,399 comments

gonna try it out
looking good

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Spinobreaker
Spinobreaker - - 5,875 comments

sorry for the typos in the readme me above, it was late and i was tired... thats my excuse and im sticking with it lol
other than that i hope u enjoy it, and the pegasus GC keeps u going until The Peg Chron comes out
Spino

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Guest
Guest - - 690,396 comments

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ViridiaGaming
ViridiaGaming - - 154 comments

Wow. I'm looking forward to downloading this.

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Scr00ge
Scr00ge - - 165 comments

max tech 6??

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masterdude94
masterdude94 - - 741 comments

wow! about time this was on here lol! but i already have this, so i digress. lol good job Spino!

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maurowhelan
maurowhelan - - 90 comments

had to completly uninstal eaw and reinstall it and the stargate mod to get this to work, but it was definatly worth it. this is a great mod but i do kinda wish the other mods like Nicks mod worked with it

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The-Art-of-War
The-Art-of-War - - 610 comments

It's possible but with 99% certainty both mods have, in some cases, edited the same files which means to have full compatibility you would have to make sure which line is from what mod etc...

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Diego5194
Diego5194 - - 45 comments

Hi,when I attack Athos in Pegasus GC and I click to start battle,it loads the map again and again,and I can't start the battle.Besides,I can't get Shepard although the game says it's available.Apart from that,great mod :)

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Spinobreaker
Spinobreaker - - 5,875 comments

only GC i edited was the one where u play as lantians, all others are the same as 1.3

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Scr00ge
Scr00ge - - 165 comments

TEXT_CAMPAIGN_DETAILS_PEGASUS_LANTEAN_V_WRAITH doesnt work for me... i start either as goauld or tauri

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Guest
Guest - - 690,396 comments

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ImperiaI
ImperiaI - - 599 comments

This happens if (search Planet .xml file of this GC) <Space_Tactical_Map> of Athos points to a non existent or broken map inside of .\Data\Art\Maps

To fix just paste the name of any other (functioning) map from there into that xml and reload or restart the game.

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Modder10
Modder10 - - 14 comments

i have downloaded this and put it in to the data folder and works but can play as wraith

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Modder10
Modder10 - - 14 comments

i dunno if my last comment posted it wont show on my screen although i pressed post, but can someone help? i cant play and any other fraction apart from the Tauri and the Goauld.. i wouldn't mind, but i though you could play as the wraith too???, maybe i have don't something wrong or need to download something else?

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Spinobreaker
Spinobreaker - - 5,875 comments

theres only one GC u can play as wraith and thats the lantian wars, and in order to play as wraith u need to select gaould

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joey5452
joey5452 - - 1,001 comments

i stil have the problem that the ai doesnt work
i mean sometimes a see the systemlords move or the wraith but
apophis doesnt even counter me when i attack

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Spinobreaker
Spinobreaker - - 5,875 comments

again didnt touch the other GCs, so theyll be the same as in 1.3, all i did was add the new gc

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Lonewolve87
Lonewolve87 - - 108 comments

Some help plz, The game will not initiate after the load screen.....i followed the instructions......? help, Cheers

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Spinobreaker
Spinobreaker - - 5,875 comments

sorry dude ull have to more specific, u have 1.3 installed, then u pasted this over the top of it and then started the bat... and it stops, where? the original splash screen (with the SGEAW reailty text) or after that...

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Diego5194
Diego5194 - - 45 comments

Finally,I managed to start the new GC too,but there're some bugged planets.When I attack them and I click the start button after the load,it keeps sending me to the loading screen.

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Spinobreaker
Spinobreaker - - 5,875 comments

odd, try autoresolve lol

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Lonewolve87
Lonewolve87 - - 108 comments

sorry....had to go to work you see, correct right up to the bat. your loading screen runs a few moments go by and it drops....I did transfer your DATA folder over Nicks mod..Could that have done it? and if i just delete the current DATA folder hole sale and re-extract it out, could that fix it?

Thanks for the speedy reply

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Spinobreaker
Spinobreaker - - 5,875 comments

@lonewolve87 - yeh, i said doing that could cause this, u need a fresh install of 1.3

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Fox83
Fox83 - - 7 comments

Nice mod but:
1)Asgards - mk1 seriusly lacks in firepower, both series lacks in anti-fighter/bomber protection.
2)Bomber run bug - it is annoying trying to defend in land combat and AI crushing game in attempt to use bombing run.
3)Something wrong with ships AI, when playing Tau´ri one has to micromanage every ship in battle in order to ensure that ships are facing enemy with front arc (since it has best attack) ships don´t auto face enemy with forward (strongest) fire arc.

I really love Latian vs Wraith CG (have no idea how Lateans managed to loose :D )

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Spinobreaker
Spinobreaker - - 5,875 comments

1) didnt change the ship balacne for the mk1
2) didnt touch ground/bombing run
3) not a clue about that...

as for the GC, thanks, i have no idea as well lol

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JASankia
JASankia - - 1 comments

In the SGA sieries it was because the wraith had them outnumbered

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daniel33336
daniel33336 - - 4 comments

I cant get it to work. 1) I cant find a Mod Folder. When I create one, the mod screen doesn't even show up. If I replace the gamedata folder, an error occurs, can I have your msn or skype please?

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Spinobreaker
Spinobreaker - - 5,875 comments

ok, look for your gamedata folder, made sure its a vanilla install of EAW...
Then look for the mods folder, open that, then stargate folder (has to be just 1.3, no other mods of the mod installed), you should find a data folder in there. THATS where you paste my data folder. Over the top of whats in ther, and it should work...

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daniel33336
daniel33336 - - 4 comments

Edit: I did what I was told, but the game doesnt start with the Stargate file.

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daniel33336
daniel33336 - - 4 comments

After several tries, I saw the screen again, however it crashes shorty after.

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Fox83
Fox83 - - 7 comments

I remeber now that bombing run was problem of v1.3 (and possibly in earlier versions) and njkz´s mod somehow repaired it.

As for balancing I tend to edit heavily.

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Alex4921
Alex4921 - - 45 comments

Is it possible for the AI to play on the new skirmish maps,I have not seen them actually do anything even after letting them take loads of the asteroids and accumulating tons of cash.

Except make the ships they already have fly about ofc.

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Spinobreaker
Spinobreaker - - 5,875 comments

strange, it should be working, that skirmish update updated the AI to build all the ships and research things...

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Alex4921
Alex4921 - - 45 comments

I shall do a re-install of the mod and leave the game running for a bit with full visibility to check for construction.
With a guard on my base of a ton of turrets so they can't flatten it without me seeing ofc.
I have been trying it on Hard,ill try it on the other 2 difficulties too.

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Alex4921
Alex4921 - - 45 comments

I have been unable to provoke any response via most methods,I'm going to try something else now.

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Alex4921
Alex4921 - - 45 comments

Ok i've figured it out.
You can only have 1 enemy faction in the new maps otherwise it just won't work.

I was trying to fight 3 hard factions as normal,my mistake!

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nightlight.zero
nightlight.zero - - 49 comments

I copied over data into the stargate mods folder, over-wrote all necessary files, installed properly. However, when i launch stargate.bat, it opens to splash screen and freezes. I open task manager and it tells me that the game is not responding.

Any idea what's wrong?

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nightlight.zero
nightlight.zero - - 49 comments

Scratch that. I just had to wait for about 5 mins to get past splash.

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WhiteWolf72
WhiteWolf72 - - 44 comments

so this patch is for the plain 1.3 mod? i have windows 7 so its annoying to extract it since it doesnt just say whatever yur files name is, its all the files inside and i cant go up one level to show the one file theyre all in

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Spinobreaker
Spinobreaker - - 5,875 comments

winrar... its what i use and its free

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rossi778
rossi778 - - 15 comments

abit stupid to ask but why in my game are the zpms the ark of truth?

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Spinobreaker
Spinobreaker - - 5,875 comments

not a clue, never touched those in this

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Lantean_Rule
Lantean_Rule - - 43 comments

I apologize if this has already been asked and I missed it above. The Laser weapon on Anubis's and Bal's motherships do no work at all in campaign nor in the missions. Please advise.

Thanks! Love the work though Spinobreaker! It is a nice improvement.

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Spinobreaker
Spinobreaker - - 5,875 comments

never touched them, sorry no idea whats wrong...

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nerevar45
nerevar45 - - 6 comments

so i tryed your mod today. and something is really fishy here.

i made a FRESH install of eaw patched it to 1.5 and installed stargate mod 1.3 final (german) after that installed your mod as discribed i copied the DATA folder to mods/stargate/data and selected yes to all when it asked me to overwrite.

the game is starting and most skirmish features seem to work however : i cant play the new gc map (lantian vs wraith). everytime i try to start it i get the will of the ori gc instead. any advice whats wrong there? its definitly installed to the correct path. i already reinstalled eaw 2 times. same happens.

or does your mod only work with the english stargate mod? i really doubt it since all other english mods run fine on my eaw except for the normal missing texts that dont bother me much.

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ImperiaI
ImperiaI - - 599 comments

I think, nerevar45 this happens because the Ancient GC uses the same <Text_ID> tag in the GC file as the Ori one. To solve just insert any other valid text string from the .dat text file.

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stargateSG1
stargateSG1 - - 65 comments

okei first of all this is very cool mod:P but there is a small problem..after i installed this the ships are acting strange..when i click on the enemy and order them to attack they wont move ..they are firing but wont move -.-

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Spinobreaker
Spinobreaker - - 5,875 comments

strange, never seen that happen before :S

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Anjeeev
Anjeeev - - 2 comments

i cannot get the new gc to work re installed the game installed the stargate mod 1.3 final English and your mod but it will not work the new gc will not appear in the list of gc and the skirmish the star bases will not appear when i play them
Can u help me please

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Spinobreaker
Spinobreaker - - 5,875 comments

strange, sounds like some of the xlms are screwy, make sure that the xmls are over the top of the old ones, because it sounds like some of the new ones are not being recognised...

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