Description

= Description = PROBLEM: When a friendly fires the thompson, it sounds different from your thompson. When a friendly fires a garand, it also sounds like a friendly's thompson just fired in single shots. REASON: The soundalias file tells the thompson to sound like a garand when fired by a "non-player"......and why does a teammate's garand sound different from your garand? The soundalias file makes the garand sound at a much higher pitch when fired by a "non-player". SOLUTION: Just edited a few things in the soundalias file. The thompson and garand now sound how they should when fired by a teammate. These probs occurred becuase the game seems to have a slightly modified sound system. This small error shows that IW must've rushed the game abit, or just didn't really care to fix it. Just place the file in the "main" folder of cod2.

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morbid soundfixes
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ronboy
ronboy - - 316 comments

Nice, this small bug has always annoyed me a bit. Clearly, "Infinity Ward" overlooked this bug, either by mistake or intentionally.

Thanks for the fix!

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