Allows the GNU Image Manipulation Program to read and write Valve Texture Format files on Windows.
For the very latest version and source code, visit Code.google.com.
- Upgraded to VTFLib 1.3.2 for VTF 7.5 support
- Each open image now has its own save settings
- Save settings are now filled in when loading a VTF
- Flags not covered by the UI are now preserved when saving an opened file
- Added a simplified format selection (do you want compression, do you want alpha)
- Added options to save with LOD disabled, Clamping and/or the Bump/SSBump flags
- Added a VTF version option when saving
- Added LOD Control setting (human-configurable!)
- Added explanatory tooltips
- Added localisation support (no actual translations, but creating them is now possible)
- Fixed errors when saving an image after its designated alpha layer has been removed
- Fixed error when alpha layer doesn't fit the image
- Graceful out-of-memory handling
A relatively simple save options screen is used; to access VTF's more esoteric features make your textures with VTFEdit.
There is one GIMP-specific feature however: the ability to specify a layer to use as the VTF's alpha channel. This bypasses most problems with GIMP's readiness to destroy the RGB data of fully-transparent pixels.
This program uses VTFLib, by Nem and Wunderboy.