This pack uses Freedoom and also GZDoom(4.10) and Zandronum(3.1) engines, so you don't need the original Doom game, you don't need to buy or download anything else, just unzip and play. This pack contains its own launcher that allows you to easily choose the combinations of mods you want to play. This pack includes several gameplay mods (BrutalDoom v21, Brutal Doom: Black Edition, Project Brutality, ComplexDoom, Beautiful Doom), 2 HD texture replacers, 3 music packs, and more than 140 megawads and mapsets. You can also easily add your favorite mods by simply dragging and dropping them.
WARNING!
1) You have to install new version in separate folder, because it's incompatible with old version!
2) Almost all pWads in this pack have been patched for better compatibility with gameplay mods and retextures, so they will work correctly only with zDoom-compatible ports!
Content:
- added a lots of new pWads up to 114 for Doom2 and 27 for Doom1
- improved compatibility for pWads with gameplay mods and HD retextures
- updated BD Black Edition and ProjectBrutality to the latest versions
- modified LCA-Plus: added a new game mode without legendary monsters, improved compatibility with some pWads
- updated GZDoom to version 4.10
- the "Doom Black Textures" retexture has been slightly modified
Launcher:
- added subcategories for the "Maps (PWADs)" menu, now you can drag and drop an entire folder with your favorite maps and it will appear as a separate submenu.
- added a menu for submods, where you can drop add-ons for the selected megawad (music, patches, additional levels, etc.)
- now you can add and run not only .pk3 and .wad files, but also .zip (automatic archive unzipping has been removed)
- added a context menu (right-click) for removing mods and changing their descriptions
- for each gameplay mod and extensions "Mescellaneous" files are stored in separate folders
- added the option to display an image (jpg, png, bmp) for pWads
- added the option to localize the Brutalizer menu and descriptions for mods to any language
- changed and updated the built-in browser for displaying videos (YouTube, vimeo, billibilli, rutube)
- a lot of minor improvements
Windows 7 or newer, .NET Framework 4.8, video card Intel HD4000 or better.
Unzip, run Brutalizer.exe, choose the combination of mods you want to play, press "rip & tear!" button, enjoy.
1. Game selection
To select a game, use the "Games (iWads)" section. After installation, two files are available: "freedoom1.wad" and "freedoom2.wad", which will allow you to run custom mods and plugins made for the Doom game for free! You can also add the original DOOM.wad and Doom2.wad to this section, if you have them. To add them, just drag and drop them into the "Games" section, they will immediately become available for selection.
2. Selection of maps and megawads
To select maps and megawads in the "Brutalizer", the "Maps (PWADs)" section is intended. It already contains a dozen maps and megawads for Doom1 and Doom2. You can also add your favorite megawads here by dragging and dropping them or you can drag and drop an entire folder with your favorite maps and it will appear as a separate submenu.
Megawads, as well as individual maps, are created either for Doom1 or for Doom2, you can select the appropriate game in the "Games (iWads)" section, then in the "Maps" section you will have the corresponding megawads for the game.
3. Gameplay mods
Gameplay mods are collected in the section "Brutalizers". These mods significantly complement and change the original gameplay of the Doom. Any aspects of the game can be changed - the monsters, weapons, new items and special effects, finishing off enemies. The assembly already contains:
- Brutal Doom v21 Gold + 2 extentions
- Brutal Doom Black Edition
- Project Brutality
- ComplexDoom + 1 extention whith Legendary monsters
- Beautiful Doom
In addition to gameplay mods, there are "whistles" (Miscellaneous) that add small changes to the game, such as a flashlight, night vision, comments from Duke Nukem. You can also add the whistles at will (HUDs for example) by dragging and dropping the file with the extensions ".wad", ".pk3" or ".zip" in the "Miscellaneous" window.
4. Textures
You can choose one of the two available texture replacers, or play with the original textures.
5. Music
The Brutalizer includes three music packs in different musical genres. All three compilations have the ability to switch tracks, turn off music and play the original track, the corresponding buttons can be assigned directly in the game in the menu item "Music control". You can turn off the packs and play with the original music coming with the game and/or megawad, in this case the ability to control the music will remain.
6. Engine Selection (section "Engines (ports)")
Modern ports (engines) allow us to play the game, which is already more than 25 years old on modern PCs and OS. The assembly includes two engines: GZDoom and Zandronum. Try use only GZDoom - it allows you to run all the mods included in the build. If GZDoom doesn't start for you, or you want to enjoy the multiplayer mode, then use Zandronum. You can add any other engine, but the correct work of the Brutalizer is not guaranteed. Do this at your own risk, support will not be provided in this case.
7. Additional features
In the "Options" section, you can change the order of loading mods, change the language of the Brutalizer (Rus/Eng/Ukr) or add new language, add command line parameters.
Credits
BRUTALIZER LAUNCHER:
Programming, UI/UX - mrPron
designer - Park9 (MacKlaud)
tester - allexa
Doom Pic - Elisha.
MAPS AND MEGAWADS
See ".txt" files in "..\Data\Descrs\Maps" folders for credits.
Built-in compatibility patches (switches, animated, decorate and Textures lumps) - mrPron
MUSIC MODS
SynthDoomEXP_Madness_sw.wad: Spartanwithoutborder
DoomMetalVol5Pack_sw.wad: Sergeant Mark IV
AmbientHorrorPack_sw.wad, MusicRandomizer.wad, sound normalizing and additional scripting - mrPron
TEXTURES
AltDHTP.pk3 (Alternate DHTP): Doomenator
DoomBlack.pk3: Doomenator, mrPro. Based on the Doomenator's "Doom Black Textures"
MISCELLANEOUS
DUKE_TAUNTS.pk3: [unknown] There is no readme/credits in pk3-archive. Let me know if you know who the author is and I will add his/her name.
enhanced_beamflashlight.pk3: The Zombie Killer & L30W
hpbar.pk3: PKMX/DOGE, Eagle
ketchup.pk3 (Bolognese Gore Mod v3.0): Sergeant_Mark_IV
Nightvision.pk3 - mrPron
FDfontFixer.pk3 - mrPron, Kostov (Russian translation, fonts), freedoom1.wad (sprites)
BRUTAL DOOM V.21 GOLD: Sergeant Mark IV
Doom-2016 Arsenal: XV117
Tomtefar's Extensions: Tomtefar1988
BRUTAL DOOM: BLACK EDITION
Blackmore1014, Iddqd_Idkfa_Idclip, Doomsmile, Bifurcator, Vsonnier. Detailed credits in Game
BEAUTIFUL DOOM
Jekyll Grim Payne aka Agent Ash
PROJECT BRUTALITY
pa1nki113r, JMartinez, BLOODWOLF333, BROS_ETT_311, Dragonball1957 and other developers
COMPLEX DOOM
Daedalus
LCA Plus:
LCA + Dust + DJB + HEM + ARC + ILCA + randommons and more. Cool mods, which I have combined for compatibility reason and for your convenience in one file. All sprites and coding belong to their respective creators:
Legendary, Sentey, Strathos, Blood, Overlord, Arkore, TheUndeadSoldier, ForrestMarkX, SenPie, Xim, mattbratt11, Skulltag Team, Realm667, Doomenator, Daedalus, Zheg, Psychophobia, Gregm9999, Eriance, Lazorinc, Gibs, Carrot, Craneo, DoomJoshuaBoy, Tripwire Interactive, Nakkemake, Vader, Damien Daurio, Dusted, Megaherz, Capitan J, The Innocent Crew, Minigunner, Agaures, N3ON, KillerKouhai, Neoworm, Ben2k9, Ghastly_Dragon, Vegeta, MagicWazard, Hacx, General Roasterock, Pillowblaster, P.H.O.B.O.S, osjclatchford, Uboa, Harbinger-Hem, Captain J., David G., UnTrustable, StarWolf, ClonedPickle, MidoriMan, Z86, Paul, dolores49, Xaser, DeVloek, Alando1, idGamer, Gothic, Zrrion the Insect, Daniel, Tormentor667, Keksdose, Wolfsinger, CosmicD, Robinhood76, Sandypaper, Captain Toenail, Ghastly Dragon, scalliano, Herculine, Fuzzyblaze, Infirnex, Teh strelok, anders, Kuju, Mr-Darklord, Nevander, Mor'ladim, Phantasy Star Online, Fate, Legend of the Monster Hunter, Dark Forces, KDiZD Team, Infernus, The Funktasm, Bloax, Dreadopp, Lucario, CodenniumRed, Titanium, DustedPandemonic/Hecatia, Doomguy/Hellfire, Demon Eclipse, FusedQyou, UndeadSoldier, GreenLegacy, Neon, Jimmy91, quaser, Metal_Spaghetti, SoloSpaghetti, Virtue, mrPron, Marcelus,
Creators of zbloodpak: sprites, coding, and sounds.
Creators of russian overkill: sprites, coding, and sounds.
MarineSkinsv7.wad: Player skins.
ARSENAL.wad: Sounds and Sprites.
See all list and links in Credits.txt.
Thank you
You're welcome.
This is great, thoroughly enjoying it
uffffff amazing job!
good ****! All it needs now is brutal doom: platinum and slayer's rampage! I would also like to see Unholy Realms added, and the Compendium and Lexicon mappacks! I'd also like to see livereverb, relighting doom, immerse movement mod, and autoautosave!
You can add all this and much more yourself. Just drag and drop it right into the appropriate section of the menu.
@Randomguy7 I'll upload it on rutracker
This is great! But i have issue: launcer can`t see my maps anymore. They still there, in a folder.
There are 2 different folders (by default) for doom1 and doom2 maps. Check out if you choose appropriate game in the launcher.
Hi when i try opening the brutalizer.exe application it doesnt open please help
You need ".NET Framework 4.8" to run brutalizer.exe
Dotnet.microsoft.com
Hi what is your discord
Can u send me the software so i create my own pack ?
Hi, I haven't discord.
You can create your own pack based on this. Just replace/delete the files you don't need with the ones you need. (Hint: turn on the "Editing mode" to change the description of your files directly in the launcher.)
You can also use any engine that supports the same command-line syntax as zdoom (-iwad "doom2.wad" -file "somefile.wad"), if you don't need gzdoom or/and zandronum. And you can also use several different versions of the same engine at the same time, the launcher will be able to distinguish them if the version numbers differ.
Or maybe you need the source code?
I just want the "brutalizer" app only like how i have zdl
I don't have too disk space to download 3go
Can u send me the link here or in private message for personal use?
Just the installer or zipped app
I suppose it will be better if I leave a few files in each folder as a example. So it will be easier for you to create your own pack. What is the maximum archive size that will suit you?
I can also just shrink the archive by removing the largest files.
Yes send me the app only without the pack/wads and pk3
Hi?
I have a question brutalizer use the cpu?
it can lag/affect the game?
It can't lag/affect the game.
Here is shrink version(180mb): E1.pcloud.link
It contain all necessary files + brutal Doom, freedoom2 and 1 megawad as examples.
Use "zandronum" and "gzdoom" folders and don't remove "deff" files if you want portability for your Pack. "Deff" - it's actually a plain txt-file that contains settings for gzdoom and zandronum ini-files. So you can change it to your own preferred settings.
Thanks so much bro
That's what i wanted
Hi bro
Не возражаете, если я опубликую Ваш "pack" на торрент-сайте "rutracker"?
Конечно поставлю "credit" и подробности, не переживайте
Спасибо
Публикуй
Should add a delete button or option to delete an undesirable pk3/wad from the app
It is more confortable to delete the file in the list than in the folder location
It would have been great to be able to create custom packs in the brutalizer application like in the WMD-master application Github.com
Raw.githubusercontent.com
this way we could create fixed collections with names/profiles or pages (1,2 or custom names list) without having to modify the selections all the time
It would make some things easier
or just add the "Favorite" category
or simply saving the selections for each mod/maps without mod collection
Should add "miscellaneous" option for pwads/maps too
because some maps don't come alone ,they have patch ,additional textures, or override or sprites addons, sounds replacer or other data like Compendium-v1.pk3 compendiumrandomizer.pk3...[DoomZero.wad -deh DOOMZERO.DEH DoomZeroHQMusic.pk3]..doom_complete.pk3 .Neural2x.pk3 doommus.wad SIGIL_SHREDS.wad Doom2Midi_sXp_Kolibri92.wad nrftl_midipack_zdoom.wad TNTmidi_smoosh.wad plutmidi_smoosh.wad ml_midipack.wad ... to finalize the maps
As i said some map is create with the music and patch separately
>>>
"Miscellaneous
Some lumps are known by their names and apply to the game as a whole. Some of these are:
Sound effects
Music
PLAYPAL: Color palettes for various situations.
COLORMAP: Map to adjust pixel values for reduced brightness.
ENDOOM: Text displayed when vanilla Doom exits.
TEXTURE1, TEXTURE2, PNAMES: Data defining the wall textures.
DEMOs: Recorded games, auto-played before any level is started."
Thanks for the feedback. I don't have enough time for my launcher right now, but feel free to write any other suggestions. Maybe later I'll update it and include all the interesting suggestions.
Thanks you for your answer too
-The possibility to delete unwanted file in the list
-add too the miscellaneous feature in the Maps(pWads) content (you can call it Miscellaneous or Patch) there are the most urgent of all
-Fix bug where the latest selected miscellaneous does not always get automatically ticked.
Please inc them before all
This : Fastpic.org
Must be inc in this too :
Fastpic.org
but the source folder must be different so it will not detect and show the files of the old miscellaneous when we enter here (the list on the right) : Fastpic.org
Edit:
-Add Separate Save folders/Separate Config files
-fix bug Brutalizer.exe has stopped working when clicking on invalid http irl
-Maybee should add too the navigation Menu Button SOUND EFFECT of doom 2 could be a good idea and the possibility to desactive it especially when u click on the "Rip & Tears! Start!" and and we hear the doom switch sound it should be cool
- Media.moddb.com
Why it is written "megawad" for all maps while megawad is a PWAD that containing 15 or more levels whereas the software is for all types maps, should be better to call it "Map" or just "Wad"
- Fastpic.org
add here too (in the editor mode) the possibilty to write or choose the types of maps *here is the list : Megawad, Slaughterwad, Single map, underground complex ,maps sets, Crater Revisited..
-There are only the minimize button and the exit button ,should add another to minimize the program to system/icon try,
-There are PORTS ,MAPS AND MEGAWADS,MUSIC ,Brutalizer ,TEXTURES and Engines in the brutalizer app: Should add screenshot and demos features too
-screenshot and demos features too inside the option but not in the same
* screenshot feature : show screenshot taken at the game and you can use the left right red navigation arrow to show the others one by one
* a list of available recorded demos and his own folder where videos/.lmp are stocked and be playable with the already selected sourceport
Here is my full list of feedback + the message i sent u to rubarius.ru which is the last
Que belleza gracías....
Is this for MacOS???
Windows only.
Hello is Project Brutality up-to-date? I can't install any add-ons
It's relatively old version - 19_01_22.
But are you sure that your add-ons need newest version? Maybe they are old and needs more older PB on the contrary?
The old PB version might be the reason why, the add-on I was trying to add was the Glory Kills add-on on Brutal Respository which was updated on 27-03-2022
Do you plan on updating PB any time soon?
I have no plans to update PB anytime soon. But you can update it yourself. Just drag and drop the new version directly into the "Brutalizers" section of the launcher (but don't forget to change the file extension from ".zip" to ".pk3").
theone1234567890 @Randomguy7
I'll upload on mediafire if i'll have time my modified pack that have 2x more maps mods music and textures And all mods are up to date
Thx a lot i can say my°1 favorite doom launcher
а как можно включить дополнения для модов? в папке они есть, но в меню нигде не отображаются. вот эти Tomtefars_Extension и т.д.
Fastpic.org
mrPron спасибо за подсказку
но на мой взгляд лучше будет обьеденить все расширения в одно окно, скажем на место свистелок и пусть игрок сам обозначает галочками какие моды или расширения для модов ему хочется поставить.
это можно сделать как альтернативную версия этого замечательного лаунчера.
can you add the doom Raytracing mod to the launcher? i'd like to be able to play brutal doom with glorious RTX lighting so i can see all the carnage.
<<You can add all this and much more yourself. Just drag and drop it right into the appropriate section of the menu...but don't forget to change the file extension from ".zip" to ".pk3" *if it's zip file>>
Why not do it by yourself? it's too easy and don't take times
He's busy enough for that, and where is the sense of updating just for that.
I agree to all FudgeAvdventurous said. We need to be able to load multiple files (maps, etc...) at once
What you agree exactly?
But he did great job, i always use his launcher app since i discovered it
mrPron are you available for talk in messenger?
Sorry, but I'm still too busy.
This is quickly turning into my favorite mod loader except for one problem. There are way too many addon-mods for Brutal Doom and all of its variants with addons for them being cross-compatible sometimes plus other gameplay mods. The best way I could see solving this is by creating a way to allow us to bundle multiple files by load order within the extensions tab (like xvme 1.3.1 a monster pack specifically for Brutal Doom V21 that has multiple files)since the miscellaneous tab is supposed to be for hud mods and other smaller mods; But even that's gunna need to be given options for organization for things like brutalized monster mods for non brutal mods and even companion mods like brutal friends or the ISABELLE companion mod. Maybe try and make an option were we can create folders in the miscellaneous tab. I don't wanna fully transfer all my mods and maps to this mod loader until I feel like I'm not putting a bunch of random .pk3s and wads into the Svist or Profile folders while still trying to keep them organized and abiding by the apps functions. I have 16gb to transfer too so finding all the correct .txt files for my maps/mods and youtube videos to link to them gets really tedious really fast.
I agree with this guy I have a lot of mods that I want to transfer too but found out the hard way that the misc tab doesn't have a scroll slider.
EDIT: nvm I figure out the problem. I transferred a bunch of files to the Svist folder and dragged and dropped from instead of drag and dropping into app before hand.
Did you try to double click in the miscellaneous? You will find all the available files you added here & swap/check