Full Release of version 1.72 of Rise of the Reds
oh wow, i just saw all the updates i had and thought, hmm i wish ROTR would be released, and then saw what they were, absolutely over the moon, im downloading now and will change my review accordingly
This comment is currently awaiting admin approval, join now to view.
Both are needed. Install Generals before installing Zero Hour and then download/install this release to play Rise of the Reds. nuff said.
Awww yeah! :D
Team America **** YEAH XD
America **** YEAH comin in to save ************ day yeah. lol
The game not working
Having problemes AI not working no new units please help :(
explain in detail then i can
I Start the Game the AI is already defeated in there place there is a capturable Command Center Judging on the party designated in the game settings and no the game does not end i continued playing to see the new units as China USA Russia GLA but the units are still the same as 1.7 (would it help to say that even in the option menu i read 1.7 not 1.72)
some maps do not support the AI yet if your using the map pack AND what version have you got? (AI building script not fixed yet for some maps, try patching it with 1.72)
If that doesnt work either
1:your doing it wrong
2:your really doing it wrong
provide more detail
Well I Have First Decade Version And I Tried Practically All The maps that i usually play in 1.7 Twilight Flame ZH, Supply Line, Alpine Assault Gen, And a Few other Unofficial and Official and I first Tried patching it then Installing it Full but nothing worked Sory if i am Bother you ShockTr00p3r
Check your scripts file
Nah no biggy, btw try reinstalling the entire game AND DELETE the game file by right clicking and find target on the shortcut (worked for me then install the mod THEN patch might fix the problem)I have first decade as well so
this fixed my problems (if yoyr a modder) do tell if this fails as well
Well I managed to get The New Units Running But the AI is Still Not working I checked The script Files I have Sth called Skirmishscripts.bck about 2.20 Kb and The same one but *.scb 0Kbz and some other files multiplayerscript.bck(11kb) and .scb(0kb) and scripts.ini (0kb)
hmm ok click on the short cut and on the menu of the ROTR there is a hammer click it and follow instructions the best i can do to help :)
hey i need help, i love the look of this mod (Y) to who ever made it, but i cant play it because im on windows 7 ultermate 64bit, can someone help me because i would love to play this mod
(i got a patch so the normal game works on win 7 )
Im running it on the same system effortlessly, perhaps you should torrent a or obtain a disc version like i did because c&c collection would not allow me to mod
THANK YOU SWR PRODUCTION IVE BEEN WAITING A LONG TIME FOR THIS!!!
Brilliant!!! I've been waiting for months... Thank you, SWR Production!!!
um will this have the EU in it
nope :/ but some new thing which are neat :D
I wish the SWR team could have a larger veriety of difficulty
setting such as gurilla rush or steam roller or even turtle style
like in CC tiberium 3 NOT Twilight (biggest ******* disaster EVER made by EA :) "designed to ruin your dreames"
Very nicely made mod, but I got to say, I'm not a fan of the balance with the artillery type units, aswell the anti air defence units, simply the range is massive, aswell the damage they do. The defence structures really have no use in this game, thanks to how useless they are to do damage, HP and range.
It's a nice mod, and nice work, but the balance is just way off to my taste. Just wanted to point it out ^^
Well treat this as an Alpha mod cause its still to early to do nerffing and buffing due to the fact that there are going to be more units and structures (ECA) to be released in the future.
however if some units are way put of proportion then the SWR team does change it BUT i agree with some of the things such as GRAD nerf (but got nerffed to much) the anti air UNITS are realistical in damage wise but range wise too long
Glad to hear that, I'll keep my eyes on this mod then, and looking forward to the day, the final version is here ^^
you did it for nothing man.. the game gets stuck all the time.. you can not play (4v4 hard).. I played crysis 2 with full graphics but I can not play this mod even with medium graphics.. you had to do optimization first.. wasted labor too bad..
Are you a retard? How is it for nothing? Its got a bigger following than you'll ever have. its a beta for a start.. with constant updates.
As for gameplay 4x4 hard works fine for me even over lan. so.. guess you should upgrade lmao!
filefront wont work in egypt
PLEASE i want another mirror
ROTR seems to crash about 20-30 minutes after game start on most maps.
The AI does seem to work normally, maybe there's some script issue? I noticed the GLA mobile command truck to continuously set-up and become mobile again.
releasecrashinfo.txt gives the usual write acces error.
ZH version: The First Decade, using an self made mdx file as dvd, cause my dvd is almost broken( played it too oft :P ), NOT using NOCD patch, that seems to only worsen the crashing.
ZH uses about 480mb of ram when crashing, which it does since it starts really.
Windows version: Win 7 Pro 64bit with 5.5 GB available system ram.
outstanding i love you guys
not sure y or if it was the carpet bomb or the leaflets. but when the first bomb was about to hit and when i called in a leaflet drop my game crashed
the game crash after about 15 minutes in the official maps
Excelent mod!!!!! I haven't run into any problems yet but will let you know if I do.
Ive got a problem it keeps saying i get a serious error so ive uninstalled ROTR and ZH but it still does the same thing any ideas?
How to make it work for cnc the ultimate collection? I installed the mod correctly.. The "moron" alert didnt appear. But it launches the normal zero hour. Please help
I wish EA read peoples comments and reviews. Their games would be SOOO much more better. I mean who better to create the game than the actual people that play it?
The download link won't work, 504 gateway timeout. Help please?
Hi all I have been installed,ROTRBetaFull_172 but did not show any changes on the game remained the same in Rise of the Reds GLA Beta 1.7
Dear ROTR team could you make the next update support oriented i mean artillery and aircraft and can u update charles bio too or if not make tactical oriented cause i never sought zhukovs bio
The Gamefront file is down for some reason. Can't download.
Link is broken. I can't donwload it. Please help
nice game, im using window 7 64bit, with a junk processor intel 2.00 ghz 1gb ram, but still it works fine on me, tnx... can't wait for the new version
oh man, i REALLY want to get this mod, but my relentless shockwave mod i want to delete wont let me. i had a trojan virus with the shockwave mod, so i think that could be the reason why. i use c&c the first decade, and im on a pc. if i need to provide more information, then i wont mind to. my SW mod also crashes whenever i try to play a challenge game. PLEASE HELP!!!
i can't start the game, i have general, zero hour 1.04, rise of the red 1.7, then this one installed but after the launcher show up there is pop some "technical dificulties" window, i've tried the rotr repair button but it still crashes the same like before --...
does anyone has any idea?
For some reason i cant download from gamefront any other mirror?
You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account: