Raidcall uses the Client-Server Model to transfer data, rather than using the P2P Model such as Skype, which takes up more bandwidth from user. When user is talking in this Client-Server model, RaidCall sends one stream of data to the RaidCall server , then the server broadcasts it to other users in the same channel. Hence it requires very little bandwidth for voice communication and support more than 1000 slots per channel.

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Mac Client Testers Needed!
Game

Mac Client Testers Needed!

Sep 8, 2010 Raidcall Application 0 comments

RaidCall is looking for Mac testers for its voice chat software. Recently its development team is working hard on the Mac client, which is coming soon...

RaidCall Official Version 5.0.0 Released!
Game

RaidCall Official Version 5.0.0 Released!

Sep 6, 2010 Raidcall Application 0 comments

The scorching hot summer days may be coming to an end, but great news keep pouring in. Today we are really pleased to announce that with our official...

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