Raidcall uses the Client-Server Model to transfer data, rather than using the P2P Model such as Skype, which takes up more bandwidth from user. When user is talking in this Client-Server model, RaidCall sends one stream of data to the RaidCall server , then the server broadcasts it to other users in the same channel. Hence it requires very little bandwidth for voice communication and support more than 1000 slots per channel.

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RaidCall v 5.0.2

RaidCall v 5.0.2

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It's that time again. Another new version5.0.2 is getting ready to release. Here are the most recent updates in this version: 1.Drag and drop for moving...

RaidCall Official Version 5.0.0 Released!

RaidCall Official Version 5.0.0 Released!

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We are really pleased to announce that with our official release version of RaidCall 5.0.0 we have introduced some exciting new features. This is a very...

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