At the core of Hemisphere Games is:

Eddy Boxerman, who often identifies himself in the professional third person as a physics/animation programmer. He spent several years at Ubisoft Montreal on the Splinter Cell franchise, along with more esoteric jobs over the years. He tends to obsess about game design, fine ales, and fresh powder… amongst other things.

Dave Burke was, in a previous life, an Unreal Engine 3 developer at Epic Games and worked on the Gears of War and Unreal Tournament franchises. He joined ship for the IGF 2009 crunch and submission of Osmos. Since then, he’s been working away at the core of Osmos and Hemisphere, forging engines and helping to buff it all to a polished, zen shine.

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Osmos

Osmos

Puzzle

Enter the ambient world of Osmos: elegant, physics-based gameplay, dreamlike visuals, and a minimalist, electronic soundtrack. Your objective is to grow...

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Latest tweets from @hemispheregames

RT @Meal_Worms: Good people @4Science have a great game on Kickstarter - back it! Kck.st

Jun 22 2017

Very interesting article from Richard Garfield about "Universal Basic Income". Facebook.com T.co

Jun 22 2017

…handy links… iPad: Itunes.apple.com iPhone: Itunes.apple.com

Jun 1 2017

We just released an update on iOS. Please take a moment to update/refresh your review, as they disappear with each update. THANKS!

Jun 1 2017

RT @jasonact: This looks exactly like @HemisphereGames’s Osmos. T.co

May 31 2017

Been waiting for this beauty for a while. Looking forward to playing! Big congrats @brokenrules! T.co

May 18 2017

RT @jonathanhliu: See why 'Karmaka' is GeekDad-Approved! Reaping the Rewards: 'Karmaka'—What Goes Around, Comes Around T.co @KarmakaGame

May 17 2017

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Hemisphere Games
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