Fistful of Frags is a multiplayer modification for Source engine settled in the Old West. Its key features include: team based fast paced action, 4 different game modes, dynamic objectives, full player and equipment customization, 15 weapons, fist fighting combat, anti-tk built in protection, and much more!
Install this if there's no v3.8 already installed. If it doesn't find the right path for any reason, you still can extract it manually using a 7z compatible...
This file will update your v3.8 installation automatically. If it doesn't work for any reason, you still can extract it manually using 7z app or similar
Install this if there's no previous version already installed. If it doesn't find the right path for any reason, you still can extract it manually (using...
This file will update your v3.7 installation automatically. If it doesn't work for any reason, you still can extract it manually (using 7z app or similar...
This is a stripped down version of FoF bots, if you are interested in coding your own bots this may help. Lots of comments included, feel free to ask...
Install this if there's no previous version already installed. If it doesn't find the right path for any reason, you still can extract it manually (using...
Install this if there's no version 3.5 already installed. If it doesn't find the right path for any reason, you still can extract it manually (using 7zip...
Install this if you don't own beta 3.1. If it doesn't find the right path for any reason, you still can extract it manually (using 7z app or similar).
All you need to play this mod. If installer gives you issues, unpack it manually using 7z or similar app. If no servers show when using in-game browser...
Instructions: delete any previous FoF folder (Steam/Steamapps/Sourcemods) before proceeding with installation. If installer doesn't work correctly, use...
Full client installer, all you need to play the mod. German translation fix included
This package includes all the necessary to start making maps for Fistful of Frags. Contents: - guide explaining what entities you have to use for each...