The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95/Gold) total conversion for which I tried to capture TD's feeling as good as possible (both concerning graphics and gameplay) in classic mode, while giving the player a lot of fun new stuff when playing in enhanced mode. Although this mod has been released it's still being worked on, so expect updates from time to time.
What once was the DTA Scenario Editor, has turned into the World-Altering Editor, with full support for Tiberian Sun and RA2 Yuri's Revenge! This news...
Observe superior tactics while you still have human eyes...
Sharing news that we revealed during our TS 24th Anniversary event live-stream.
Earlier in the spring, we released the first half of our Co-Op remake of the Tiberian Dawn GDI campaign, and promised to deliver more. Now we're releasing...
Detailing additional changes made in DTA version 9.9.0.
We're remaking the original Tiberian Dawn GDI campaign as a two-player co-op campaign for DTA! Read on as we explain more about our campaign design and...
Detailing the changes and additions in our latest update.
Announcing our new singleplayer campaign that we displayed a trailer of in our anniversary event.
Detailing some of the design choices in our latest update.
Major patch with a bit of everything: new maps, a co-op mission, gameplay and visual changes, bugfixes, engine improvements and a whole new map editor.
A new, powerful open-source map editor. Built to be familiar to existing mappers, it provides a lot of quality-of-life improvements and new features over...
Happy Holidays commanders! The DTA team are here with an early present, bringing balance changes, updated missions, as well as a brand new campaign system...
Greetings Commanders! DTA version 8.0.0 just released, a patch that first and foremost sees big changes to Nod in order to return them to their roots...
Naval transports have come to DTA! With them comes new balancing opportunities as well, and so we have given naval balance as a whole a major overhaul...
DTA version 1.19 was just released and it is a BIG one, bringing massive gameplay changes including faction reworks, many new units, and overhauls to...
This year's spring update brings more bunnies, maps and improvements.
Kicking off the second round of MOTY with even more new content.
A look at what DTA's devteam and community have made lately, and what is to come.
Detailing what's been happening since our last news post. It's been a while.
We haven't been standing still despite our relative silence.
Alongside new content and gameplay changes, DTA 1.16 also includes several improvements to the game engine and client.
DTA version 1.16's release on December 1st will come with a large number of gameplay changes, of which I'll cover the most notable ones here.
DTA 1.16 will be released on December 1st. Expect to see a lot more updates within the next 3 weeks!
Several updates have been released since the release of version 1.15 of DTA and we're still going strong. Out of the large number of additions, changes...
After over half a year of intense development, it's finally here! Join us on the battlefield, commanders!
A few weeks remain until DTA 1.15's release, so have a look at some of the things you can expect.
The future is closer than you'd expect! DTA 1.15 announcement and client updates.
We've released 3 updates in the last few weeks. Let's explain the changes.
It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...
The Dawn of the Tiberium Age has seen a good number of additions and improvements this year and we're still going strong!
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