Quake 4: HardQore
Third Person ShooterThe Quake 4: HardQore modification brings classic, fast paced, thumb blistering side scrolling action to the next generation. Forget thinking, plots...
Atomic Armadillo Entertainment is a group of people formed from around the world with the common goal of producing fun and unique forms of entertainment. This includes games, animation and more.
The Quake 4: HardQore modification brings classic, fast paced, thumb blistering side scrolling action to the next generation. Forget thinking, plots...
Scarlet Rivensin: The Ruiner is a dark, nightmarish, fast paced third person action modification for Doom 3 & Dhewm 3. Assume the role of a herald of...
Hard Corps brings fast paced, 2.5d side scrolling action to Doom3. Strap on advanced UAC weaponry and take on the Forces of hell in this homage to classic...
Z-hunter is an isometric third person shooter for Doom 3. Z-hunter includes 8 maps, 2 unique weapons, unique player animations, over 20 enemies custom...
TaleWorlds Entertainment is an independent video game development company, founded in 2005. Having grown from the initial two founders, TaleWorlds now...
瞎眼物产地,禁止进入,瞎眼概不负责!! Blind source, prohibited from entering, the blind are not responsible!!
A game production studio also plays a role in localizing games. After all, I am a Chinese and currently the only one. We welcome everyone to voluntarily...
This is my hobby. You can choose the next mod, just send me a message on my profile or on my channel on youtube .. : DD
Eugen Systems, based in Paris, works at creating very high-quality strategy games for PC and next gen consoles (Xbox360 and PS3). Eugen Systems released...
Bohemia Interactive Studio (BIS) is an independent computer and console game developer based in Prague, the Czech Republic. BIS currently employs over...
hi
any news for the ruiner Mod ?!
Hoping to have something major in November ;)
would you guys ever work with a crysis mod, if so i think i have one in mind, that would benefit you also.
No. I've only personally played crysis once. We have also altered the Doom3 to our current and future modding needs. When Doom3 goes open source, then all we will need to is update the renderer and we'll have a very flexable engine to work with. This will include complete development tools and utilities.
*cheers* only doom 3 :D we shall not have crysis >:I