Apple Inc formerly Apple Computer, Inc is an American multinational corporation which designs and manufactures consumer electronics and software products. The company's best-known hardware products include Macintosh computers, iPod portable media players, and the iPhone. Apple software includes the Mac OS X operating system, the iTunes media browser, the iLife suite of multimedia and creativity software, and Final Cut Studio, a suite of professional audio- and film-industry software products. The company operates more than 250 retail stores in nine countries and an online store where hardware and software products are sold.

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Character redesigns & improvements!
Super

Character redesigns & improvements!

Jul 20, 2014 Super 0 comments

A few character designs are being worked on and improved to give them a little more life, here's a preview.

Gamplay Video & Powers System
Super

Gamplay Video & Powers System

Jun 7, 2014 Super 0 comments

A video detailing the Games New Features and content! and an introduction to the Powers system :)

Gameplay video from demo final
Wild Bot

Gameplay video from demo final

May 15, 2014 Wild Bot 0 comments

Hello ladies and gents! Here you go the video with a few scenes from the final demo with acts I and II. Hope you like it, as usual, any comment, bad...

Wild Bot Game Play Video
Wild Bot

Wild Bot Game Play Video

Mar 15, 2014 Wild Bot 2 comments

After almost two years, finally, Wild Team is proud to announce the first gameplay video of Wild Bot. It's still an alpha version, but quite close to...

Roscoe's design history. The evolution of Wild Bot's hero
Wild Bot

Roscoe's design history. The evolution of Wild Bot's hero

Jan 6, 2014 Wild Bot 0 comments

After over one year developing Wild Bot, and nowadays, pushing ourselves to finish the game, we can look back and realise how much our game hero is been...

Battle Universe 2 -  Development updates & the New 'intelligent' A.I.
Super

Battle Universe 2 - Development updates & the New 'intelligent' A.I.

Dec 17, 2013 Super 1 comment

an update for you guys with the latest news on development, and an in-depth look at the new 'intelligent' AI

Roscoe’s inventory, from paper to Unity
Wild Bot

Roscoe’s inventory, from paper to Unity

Nov 23, 2013 Wild Bot 0 comments

3D integrated GUI design process in Wild Bot, from paper to Unity through Blender

Enemies design. From concept art to final 3D
Wild Bot

Enemies design. From concept art to final 3D

Nov 21, 2013 Wild Bot 2 comments

I would like to share some enemies design workflow we did for Wild Bot, from the concept art to the final 3D.

Big Development News: Battle Universe 2.01
Super

Big Development News: Battle Universe 2.01

Jul 24, 2013 Super 0 comments

Major improvements are being made, taking the game to the next level.

AudioBrush - Beta placements available.
AudioBrush

AudioBrush - Beta placements available.

May 14, 2013 AudioBrush 0 comments

AudioBrush is now open to a limited number of those lucky people that want in. To find out more information on how to become a tester visit this the AudioBrush...

ARASO PANDAN Launches on ‘RED RUSHER’
Red Rusher

ARASO PANDAN Launches on ‘RED RUSHER’

Feb 25, 2013 Red Rusher 0 comments

Noir timing action game ‘RED RUSHER’ for iOS released.

ARASO PANDAN Launches “RED RUSHER” on February 25th, 2013!
Red Rusher

ARASO PANDAN Launches “RED RUSHER” on February 25th, 2013!

Feb 21, 2013 Red Rusher 2 comments

The full version of noir timing action game ‘RED RUSHER’ will be released on February 25th, 2013.

"RED RUSHER" Lite version released.
Red Rusher

"RED RUSHER" Lite version released.

Feb 14, 2013 Red Rusher 4 comments

Noir timing action game "Red Rusher" Lite version released.

Dev Update - Update released & new character Reveal!
Super

Dev Update - Update released & new character Reveal!

Feb 8, 2013 Super 0 comments

Reveals some information on some of the progress that's been made improving the game and also a new character, and other bug fixes.

Dev Update - New Characters & Game Modes on the way!
Super

Dev Update - New Characters & Game Modes on the way!

Dec 17, 2012 Super 0 comments

Instead of incremental updates we've chosen to go with one massive update, which took longer to produce, but it was definitely worth it as the improvements...

Akari3D Released
Akari3D

Akari3D Released

Nov 18, 2012 Akari3D 0 comments

Akari 3D has just been release on the App Store.

Game Development News - Update's & Promo codes!
Super

Game Development News - Update's & Promo codes!

Sep 3, 2012 Super 0 comments

Info on the upcoming update, development and promo codes :)

*NEW* My Appcleaner Tutorial On Youtube
Game

*NEW* My Appcleaner Tutorial On Youtube

Jun 11, 2012 Apple 0 comments

Yes, you read the title right. My NEW tutorial on how to use Appcleaner is on my channel. I hope you guys like the video. look up: USComputerGeek on YouTube...

IOS Development Update!
Super

IOS Development Update!

Jan 12, 2012 Super 1 comment

video of the game running on the ipad 2, shows the main menu, game modes, Graphics and characters

Vroom v1.2 Released, Also 99c
Vroom!

Vroom v1.2 Released, Also 99c

Dec 16, 2011 Vroom! 0 comments

The second Vroom update is now available on the iOS app store. Pull it on down. Also the price has gone down from $1.99 to $0.99.

A.i. randomization test & Game-play update
Super

A.i. randomization test & Game-play update

Nov 23, 2011 Super 0 comments

Testing the A.i. smart attack system - close quarters combat

Super - fight Mechanics
Super

Super - fight Mechanics

Oct 21, 2011 Super 0 comments

This shows the new updated camera, and the hold move, when playing your vulnerable to holds at all times unless you are attacking, moving, away from the...

Vroom Submitted to App Store! Also, Announced
Half-Life 2

Vroom Submitted to App Store! Also, Announced

Aug 12, 2011 Shotgun Sunrise 8 comments

So back in April we decided we'd make an iPhone/iPad game based on our old Half-Life 2 mod from 2008, Shotgun Sunrise. That game is Vroom! And it's just...

Source mods can compile for Mac
Game

Source mods can compile for Mac

Mar 10, 2010 Source 7 comments

Code will be available for building Source SDK mods on Mac OS X "shortly after release", Alfred Reynolds has confirmed on hlcoders.

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