the game is called 'Super'. it centers around a group of heroes and villains battling throughout a cit. the heroes use their powers save the day. and the villains want to use their powers to rule over everyone. the choice between good and evil is up to the player. which means you can choose to either finish your opponent (MK9) style. or do the "good" thing and take them out peacefully, (or not-so-peacefully for some characters) after winning 2 rounds. there are also in game QuickTime events during special moves and level transitions that add a very cinematic feel to the game. fighting & movement however, is completely controlled by the player

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Fighters Galore! REVEALED CHARACTERS Beast Mode... Literally (pre-texture,iPad3 screen)
Blog RSS Feed Report abuse Latest News: Character redesigns & improvements!

0 comments by Kingselby on Jul 20th, 2014

Character redesigns and improvements:
A Preview of whats to come

Currently a few character designs are being worked on and improved to give them a little more life, personality and character.



As all the many powers are interchangeable it's very important for each character to feel unique and radically different from another, in both looks, animations, and moves.


Each character will have unique aspects displayed and used in their moves and animations, As well as a little personality added in their looks.


However,The game is more than just unlocking and customizing powers, there are combos, launchers, breakers and the super-moves are different from anything in any previous fighting games. but that's all to be revealed in the coming weeks :)


in the meantime here's some WIP pics and also a gameplay trailer, any feedback is welcome and invited.


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twinkiemaster1
twinkiemaster1 Nov 27 2013, 10:55am says:

I cant seem to find this game on the app store is it gone? can you send me a link? I really want to play this it looks really cool!

+3 votes     reply to comment
Kingselby Creator
Kingselby Jan 4 2014, 1:22am replied:

Hey, thanks & the game is going to be back in the app store later on this month, in about 2 weeks. we'll post some articles & vids around then :)

+2 votes   reply to comment
Guest
Guest Jan 4 2014, 8:42pm replied:

Thanks! cant wait for it's release

+2 votes     reply to comment
jynxynator
jynxynator Jul 13 2012, 12:07am says:

Is this game dead?

+2 votes     reply to comment
Kingselby Creator
Kingselby Jul 14 2012, 7:18pm replied:

Hey, Nope its not. :) just added Screenshots of the game running on an ipad and The new trailer

+2 votes   reply to comment
DougClayton4231
DougClayton4231 Jan 21 2012, 11:24am says:

It's looking good! How is the performance so far? I managed to get Phase - Blinky's Adventure to 60fps on iOS by lowering the amount of draw calls. Contact me on the UDK forum :P

+3 votes     reply to comment
Kingselby Creator
Kingselby Jul 14 2012, 7:20pm replied:

thanks dude! i cant find you on the forum though? its running around 30fps on the lower devices and 50-60 on the newer ones, still need to lower the draw calls too :)

+2 votes   reply to comment
TheUnabridgedGamer
TheUnabridgedGamer Oct 22 2011, 1:58pm says:

Will there be an android port?

+4 votes     reply to comment
Kingselby Creator
Kingselby Oct 24 2011, 1:31pm replied:

hey! unfortunately not. hopefully in the not-too-distant future there will be android support on the UDK engine :)

+3 votes   reply to comment
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Super
Platforms
Mac, iPhone, iPad
Developed By
Kingselby
Publisher
Apple
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Release Date
Released Dec 20, 2011
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Style
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Fighting
Theme
Fighter
Players
Single Player
Project
Indie
Twitter

@turnislefthome @bearmantooth beautiful work!

12hours 7mins ago by jarlanperez

@BryanRenno that's awesome! I look forward to it! I always enjoy hearing great news :)

12hours 30mins ago by jarlanperez

@BryanRenno good changes I hope?

12hours 34mins ago by jarlanperez

@BryanRenno not to bad actually. Smooth for a Monday. How about you?

12hours 36mins ago by jarlanperez

RT @UnrealEngine: Section 1 of @t_looman's C++ Gameplay Programming Examples has been announced! Ask questions & find more info here: https…

13hours 11mins ago by jarlanperez

Good lord that pole/spear choreography in TWD opening was a thing of beauty

14hours 4mins ago by _larrybobarry

RT @asphaaalt: My work in progress of the Black & Orange ship. Many other projects to do before finishing it quick but it's ok.. T.c

15hours 6mins ago by jarlanperez

RT @davidtschultz: This was mostly modeled in ZBrush during the 4R7 Beta, and I reconstructed the scene and rendered it in Modo. T.c

16hours 12mins ago by jarlanperez

@colbra46 @UnrealEngine lol talk about deving on the go :P

16hours 26mins ago by jarlanperez

RT @colbra46: hacking interface complete! And all done on an asus t200! UE4 continues to be awesome! @JarlanPerez @UnrealEngine T.co

16hours 27mins ago by jarlanperez

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