Wild Bot synopsis
Human Kind´s existence has been eradicated from earth due to their own creation; the evil robots from Crunch Time Corporation. The future looks bleak for human life on this planet. However, there is a humble creation within the carnage of Wild Bot - a tiny workshop - which can restore human life on earth: The Human Source. From a small sample of DNA, a powerful source of energy can bring human life back to planet earth. Crunch Time Corps evil bots knew the existence of this amazing new energy source, and it didn´t take long for these evil bots to steal it from the Wild Bot premises after the mass elimination of humankind. But, there is another unlikely invention from the Wild Bot engineers, a small jumping robot named Roscoe who was initially created to help the less fortunate have an easier life. Yet, in a world without humans, he no longer has a sense of purpose. Unless, he can reclaim back the Human Source from the evil clutches of the bots at Crunch Time. Despite being a small, rusty and unlikely hero, Roscoe demonstrates that you don´t need big weapons to outsmart the evil bots at their Crunch Time castle....
What is Wild Bot
Wild Bot is till in development, we reckon we have now around the 80% of the total build, so is meant to be published in the first quarter of 2014 for iPad and iPhone devices. Wild Team are Juanan jimenez, Josep Vidal and Benet Carrasco. Josep Vidal heads up the development and Benet Carrasco, level designer and 3D artist. Juanan Jimenez is in charge of some development and also some of the conceptual and 3D art. Although all the member careers has been related with digital advertising for the last 10 years, they decided to join their common passion for video games and build Wild Bot.
We are just 3 people developing this project, we've been working so hard the past year to make this happen and all your support will be hugely appreciated, so if you like, we have the wild bot page in Facebook, any extra likes are always welcome!
Latest tweets from @wildbotgame
Alpha version of the gameplay video is about to be released, keep tunned!
Mar 11 2014, 2:58am
Antoher track for exploration T.co
Feb 24 2014, 2:31am
@GamerGuy27 Thanks! The game is bit dark as this color as well, that's why :)
Feb 9 2014, 10:45am
Feb 9 2014, 10:23am
Final home menu T.co
Feb 9 2014, 10:01am
Persecution enemies tune T.co
Feb 8 2014, 7:28am
Feb 5 2014, 6:35am