This is a really great if frustrating megawad to play. The survival horror theme is my style play. I grew up playing doom on the PSX where the music is atmospheric and this has always my preference of Doom ever since.
The hub style maps are quite refreshing over the map linear progression too where you will revisit area more than once for game progression.
This mod is well worth playing through but be prepared to save often as it will get very frustrating as you progress.
(This is a really great if frustrating megawad to play. The survival horror theme is my style play. I grew up playing doom on the PSX where the music is atmospheric and this has always my preference of Doom ever since.
The hub style maps are quite refreshing over the map linear progression too where you will revisit area more than once for game progression.
This mod is well worth playing through but be prepared to save often as it will get very frustrating as you progress.)
Great atmosphere and map design, but it gets tiring when the game spawns in a bunch of baddies every time you flip a switch, especially when it also locks you in the room.
Honestly, the author made a great horror mod which basically falls flat in halfway playthrough where he just decides to kill the entire horror atmosphere by turning mod into a slaughter map, with no ammo and no health, the author also loves to spam 500 imps each time you flip a switch or press a button, the ending makes no sense and is not even properly explained he just writes "thanks for playing the game" no explanation what just happened and his game is the same story.
I don't remember fighting against 500 imps whenever I flip a switch in this wad. That person who made that comment is obviously exaggerating. You can always use OP weapon mods if 500+ imps is too much for you and no one's going to care that you did.
And is it so hard to make up your own opinion regarding the ending? SMH
What's the song called on the first level?
Alone In The Town from Akira Yamaoka :b
(Is an Silent Hill 2 OST xd)
This is a really great if frustrating megawad to play. The survival horror theme is my style play. I grew up playing doom on the PSX where the music is atmospheric and this has always my preference of Doom ever since.
The hub style maps are quite refreshing over the map linear progression too where you will revisit area more than once for game progression.
This mod is well worth playing through but be prepared to save often as it will get very frustrating as you progress.
swc132994
(This is a really great if frustrating megawad to play. The survival horror theme is my style play. I grew up playing doom on the PSX where the music is atmospheric and this has always my preference of Doom ever since.
The hub style maps are quite refreshing over the map linear progression too where you will revisit area more than once for game progression.
This mod is well worth playing through but be prepared to save often as it will get very frustrating as you progress.)
I agree
Great atmosphere and map design, but it gets tiring when the game spawns in a bunch of baddies every time you flip a switch, especially when it also locks you in the room.
Honestly, the author made a great horror mod which basically falls flat in halfway playthrough where he just decides to kill the entire horror atmosphere by turning mod into a slaughter map, with no ammo and no health, the author also loves to spam 500 imps each time you flip a switch or press a button, the ending makes no sense and is not even properly explained he just writes "thanks for playing the game" no explanation what just happened and his game is the same story.
Que buen mod para ser viejo me hace recordar ese tiempo cuando jugaba sillent hill 1 y 2 gracias ;)
I don't remember fighting against 500 imps whenever I flip a switch in this wad. That person who made that comment is obviously exaggerating. You can always use OP weapon mods if 500+ imps is too much for you and no one's going to care that you did.
And is it so hard to make up your own opinion regarding the ending? SMH