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Collection of my favorite Doom 2 addons. Each addon is universal and can be used with most maps, most gameplay mods and most megawads, as plug and play features.
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UNIVERSAL GAMEPLAY ADDON COLLECTION (For Doom 2, to be used with GZDoom 2.2.0 or newer)
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I collected a bunch of addon mods that I really like into a single collection, for easy distribution.
These are universal addons that can used many gameplay mods and on their own too. I use these almost always and rarely play without them.
None of these were made by me. Here are the credits to the original sources:
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=Filters - Ripped from InstaDoom
(Changes the palette, making the colors look different. Only use one at a time.)
Doomworld.com
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=jp_multijump.pk3 - Double Jump ability. Can be tweaked for triple and more jumps too.
=jp_grapple.pk3 - Grapling hook ability.
(Fully universal, can be used with nearly anything.)
Forum.zdoom.org
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=NightVision.pk3 - Nightvision ability.
(Fully universal, can be used with nearly anything.)
Moddb.com
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10xu.pk3 - Ten times more enemies.
(Fully universal, can be used with nearly anything.)
Forum.zdoom.org
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BrutalKick.pk3 - On demand Kick attack, copied from Brutal Doom.
(Fully universal, can be used with nearly anything, except with mods that already have this.)
Forum.zdoom.org
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=KetchupV5Plus_GoreMod.pk3 - Makes regular monsters spray blood when shot at. A lot of it. Very satisfying.
(Replaces monsters, so only universally with mod that do not replace monsters.)
Moddb.com
(NOTE: My version is slightly modified to affect lost souls and pain elementals too!)
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=Doom1TexturesForDoom2.wad - Changes some textures in Doom 2. I like Doom 1 textures more, so its just a preference thing.
(Fully universal, can be used with nearly anything.)
Realm667.com
(NOTE: The version in this collection is an updated one.)
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Installing:
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There are many ways to use/install mods, so just look up general mod usage guides on the net to find the best method that suits you.
Me, I use GZDoom 2.2.0, with the Doom2.wad. I install mods via the gzdoom-username.ini. At this location in the file:
[doom.Autoload]
I add this line:
Path=$PROGDIR/MyModFolder/KetchupV5Plus_GoreMod.pk3
Save the ini file, and launch gzdoom.exe. Done.
I install all mods this way. Its also handy to have a seperate .txt file to store all the Path= lines, for easy reuse whenever I need them again.
Enjoy!
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Oh yeah, I forgot to mention in the Readme, that Brutal Kick requires you to use this:
Write at bottom in gzdoom-username.ini:
mouse5=pukename kick
OR
Use ingame console to input:
bind mouse5 "pukename kick"
(with quotes!)
Mouse5 is what I use, it can be anything you want, like F, or X or whatever.
Just thought I'd say; I like to use "Q" for kicking because convenience. Also, I'm not gonna be trying to move whilst I kick. You can't do that. :/