Description

Traditional classic HUD, for those that love the Health to the left and the Ammo to the Right. Also for those that love the dark, gritty and edgy style that STALKER itself offers.

Preview
O.L.D. D.O.G. HUD - Old Dog HUD - Traditional & Classic HUD
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Strogglet15 Author
Strogglet15 - - 1,328 comments

CHANGELOG.

UPDATE 2
If you use Direct X 8 or 9, update immediately.
I have finally found a way to fix the ever-so annoying issue of the textures being stretched.

UPDATE 1
- New Scheme Variant added, "Scheme Variant 2 [HEAVY DUTY]".
- Fixed one of the hintbars on the "Weapon Bar" indicating at 40% instead of 50%.
- Made a much better new decorational weapon icon for the "Weapon Bar" (It's still subtle, hopefully)

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Strogglet15 Author
Strogglet15 - - 1,328 comments

F.A.Q.

"Will there be more add-ons?"
Yes, there are many plans for this HUD, different schemes and variants and all, including a slightly more "minimalist" version.

"Will there be a Minimap add-on?"
Yes, there are even plans for a minimap or two, but these will be separate instead.

"Why is there a "Minimalist" description but the file is unavailable?"
Simply because it is not. Be patient, for ****'s sake.

"I want to move the quickslot or remove it, I wanna make it bigger or smaller. I also want to move the status icons. Oh by the way, ammo icon makes me cringe or something, please remove it!"
No, do this all yourself, there is a "MODDING GUIDE" file included for a reason.
If you are unwilling to get your own hands dirty, then we have the privilege to treat you unfairly too.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

[DONATION LINK]
If you feel generous, please give donations to this link:
Ko-fi.com

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Starcry_
Starcry_ - - 148 comments

Hmm yes, this is a HUD.

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SEV3RE
SEV3RE - - 388 comments

Looks Like Hard Work & Good Effort.
Looks Really Nice! Mr. Strongglet15 .
Dropping a Rating/Like definitely !

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accolyte1022
accolyte1022 - - 600 comments

This is really nice, thank you.

The SOC version looks great.

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Mucus!
Mucus! - - 57 comments

*chefs kiss*

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King_Rediusz
King_Rediusz - - 161 comments

will this mod work with RavenAscendant's Battery Warning mod? Moddb.com

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Strogglet15 Author
Strogglet15 - - 1,328 comments

Of course it will, never doubt that any of Blackgrowl's HUDs won't be compatible with Raven's mods.

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Kotik02
Kotik02 - - 36 comments

Thanks for the addon old man ;)

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Еngel
Еngel - - 108 comments

Here is would and interface inventory and camping on D. Under this hud retexture

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King_Rediusz
King_Rediusz - - 161 comments

Loving the HUD, but can you make the metal background more grayish-black so that it matches Anomaly inventory/settings menu? (Keep the texturing if possible. Just instead of brown, make it black)

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KushanBlackrazor
KushanBlackrazor - - 4 comments

That's my only complaint, is the mismatch between the Hud and the inventory.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

There is a Scheme Variant 2 planned, called "Heavy Duty", it will replace the metallic textures with something more slick and dark, similar to what the inventory menu has.

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angrycat2017
angrycat2017 - - 43 comments

I'm getting early Fallouts vibes here...

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MoR24
MoR24 - - 62 comments

really nice

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BlinMaker
BlinMaker - - 45 comments

one hud to rule them all
loving the new heavy duty style

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Guest
Guest - - 689,886 comments

Dark mode one is slick!

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Guest
Guest - - 689,886 comments

Just one question, Is there a bleeding bar? because I have one HUD that has it and it is very useful. VODIS is the name of that mod.
However, I HAVE to say it, this looks sooooo cool and I want to use your version, but I would love to have a bleeding bar just like VODIS.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

Yes, Old Dog HUD has a bleeding bar, you can read about it in the "DETAILS" tab of the description.

But to keep it short; it appears as a small bar next to the health bar that goes from left-to-right, starting as bright blood to a dark desaturated blood.

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Guest
Guest - - 689,886 comments

Well, I guess I have a new HUD. thanks bro, really cool work.

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Duty_Guy
Duty_Guy - - 71 comments

Finally a HUD that actually looks and feels like a standard stalker HUD. I always hated how everything floats in anomaly's HUD.

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Guest
Guest - - 689,886 comments

Can you make a color scheme where Health is red, stamina is blue, and psy is yellow?

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Strogglet15 Author
Strogglet15 - - 1,328 comments

So a Call of Pripyat or original Anomaly scheme, sure.

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InnoClarke
InnoClarke - - 28 comments

Great HUD, pretty much exactly what I was looking for, but I'm noticing a minor issue where, when the stamina bar is full (or damn close to it), it loses the entire coloured bar and is just the little cells behind it.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

That's because you have "Autohide Stamina Bar" enabled, this is mentioned in the "PROBLEMS" tab in the description.

Disable it in UI/HUD options.

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InnoClarke
InnoClarke - - 28 comments

Damn, I looked all over that readme and still missed you mentioning it, oops. It's also kinda odd, because I don't remember having enabled the option to begin with. But hey, now I know. Thanks.

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Еngel
Еngel - - 108 comments

How do I remove the F1 F2 F3 F4 icons?

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Strogglet15 Author
Strogglet15 - - 1,328 comments

Read the "MODDING GUIDE".

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breadloafin
breadloafin - - 9 comments

love this hud thank you so much can you make a smaller version of soc theme maybe ?

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Strogglet15 Author
Strogglet15 - - 1,328 comments

The upcoming "Minimalist" edition might be what you want.

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ORO8ORO
ORO8ORO - - 3 comments

Love the hud!

But I have a small problem, not sure if it's the mod fault or not.
When using a binocular, the hud isn't completely hidden, only some parts of it.

Edit: When using other model of binocular the hud hides completely. But noticed that the hud also doesn't hide completely when the confirm window appears when changing maps.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

The binoculars issue is most surely caused because you are using binoculars from a mod, BaS or something, I have no idea if they have their own models.
Anyway, they must be badly configured because the default vanilla binoculars hide the HUD just fine.

As for the rest, known issue, will be fixed when we figure out how.

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ORO8ORO
ORO8ORO - - 3 comments

Ah I see. Well, it's just a small problem, nothing game breaking, so I'll keep using the mod. Thanks again for making it!

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SirZkully
SirZkully - - 144 comments

this is so cool! thank you for making this. is it possible that you also could make an inventory styled old dag skin? i love the SOC feel i get from this.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

That can be planned, but won't be worked with for a long time unfortunately.

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EVIL_SnaKe
EVIL_SnaKe - - 2 comments

Is it compotable with [1.6.2] Grok's Body Health System Redux for 1.5.1 ?

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Strogglet15 Author
Strogglet15 - - 1,328 comments

As long as you use the "Basic" version, it should be.

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EVIL_SnaKe
EVIL_SnaKe - - 2 comments

Unfortunately old dog UI overlap UI elements from Grok's Body Health System Redux.

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IgorDolvich
IgorDolvich - - 62 comments

Is it possible to turn off the ammo box entirely without config lines/graphics? I'm using the Ammo Check mod and would like to still use that functionality.

Edit: ended up modifying the maingame_16.xml and deleting the ammo box in Background.dds and it works great.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

Nope, you must change config files and delete parts of the graphics if you want to do that.

I put a guide on how to remove the ammo counter by changing it through configs.

If you really can't do any of that, I'd suggest you try "SidHUD Minimal Version" instead.

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IgorDolvich
IgorDolvich - - 62 comments

Strogglet15 lol yup, ended up editing my comment right when you posted. Thanks again bro

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na1619312656
na1619312656 - - 10 comments

how do remove the armor condition and weapon condition because those two things are making me uncomfortable (i hope you can understand because i have bad english)

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Strogglet15 Author
Strogglet15 - - 1,328 comments

They are in the options menu, Settings-UI/HUD or the Mod Configuration Menu if you use AMCM.

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GabeCPB0
GabeCPB0 - - 354 comments

Very nice, it's the one I use! Thanks a lot!

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ImSimClown
ImSimClown - - 68 comments

This is my favorite HUD. Fingers crossed for the minimap and inventory screens get the same treatment! Keep up the awesome mods :D

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Strogglet15 Author
Strogglet15 - - 1,328 comments

There is one for the minimap, it's called SquareDOV: Moddb.com

Though if you want a circular variant, you'll have to wait a bit longer.

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ImSimClown
ImSimClown - - 68 comments

My only complaint so far is the companion window overlapping on the right side.

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Strogglet15 Author
Strogglet15 - - 1,328 comments

Weird, it doesn't for me. Are you running on a resolution lower than 16:9?

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ImSimClown
ImSimClown - - 68 comments

Yea my resolution is all sorts of weird so it's probably a me thing. Would it be an easy value change somewhere in the files? If not i will just deal cause it's not unbearable and i love this HUD. It's 1280x720

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Strogglet15 Author
Strogglet15 - - 1,328 comments

Darn, sorry, I forgot to answer after all this time. Moddb really needs a "comment notification" feature.

Anyway, changing the companion position is your way, but I forgot how to do it, I don't even remember if it's possible to.
If you are up for it, ask RavenAscendant, give him a PM in here, he won't mind.

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Atropos
Atropos - - 11 comments

Old post necro, I know. But, companion panel position is defined in the ui_hud.xml file. For example:

<companion_list x="10" y="-200" width="90" height="606" stretch="1">

...will move the panel up under the minimap.

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