4 single player maps with a story that links them together. Unique building and enemies will confront you. A few issues such as some enemies were standing straight up and then popped into a fighting position. Also, some areas were too small for the battles that were supposed to take place there. It's is creative, Though, it's not a whole new concept, but a must-download.
Readme File:
===================================================
Title :LeonHL2_1
Description :4 sp-maps with a story that linkes them togetter.
Release Date :29 03 2005
Filename :LeonHL2_1
Author :Leon Stephan Brinkmann SPY(mapping)
Peter BALTIC.FOREVER (made the gunship and a very big help with placing
the levelchange triggers and all other kind of mapping, entity, model,
leak, compiling problems)
Email : leonbrinkmann@hotmail.com
===================================================
* Construction *
Buildtime : 4 maps together: 3.5 month
Compile Time : together about 120 minutes
Editor : Hammer 4.0
Map Known Bugs : 1 weapon floating in air in map4, 1 metal file cabinet and wooden fence in street in map2.
New Textures? : no
New Sounds? : no
Custom Soundtrack? : no
Compile Machine : Valve Hammer 4.0 editor
===================================================
* Play Information *
Game : Half Life2
Type : single player only
Supported Modes : no
Players : 1
STORY;
You get extracted in the sewers outside a big city that is controlled
by the combines, although there are certain parts of the city that are
filled with headcrabs and other creatures. You have to find and fight
your way trough the sewer, over the railroad track in to the city. Once
you're in the city your objective is to find the power plant and
destroy it. It sounds easy but you will have to fight for your life
before you get there.
leon brinkmann
===================================================
* Installation *
UNZIP IT IN;
C:\Program Files\Valve\Steam\SteamApps\your_account_name\half-life 2\hl2\maps
Start Half Life2 and open the console by pressing;
~
type in the console;
map leonHL2_1
enter
(the maps are quit big so it could take a little while before they
start. and when you have difficulty playing them,((it starts to look
more like a slideshow)) because you don't have a very powerful computer
than you could try to lower the graphics settings a bit in the menu.
===================================================
===================================================
* Permissions*
All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.
===================================================
* Warning - Must Read and Understand Before Use*
The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability clause before using the said file.
===================================================
nice work done on this 4 maps, ty
This is actually really good. I'd love to see a cleaned-up version with HDR and whatnot. :-)
This map pack is better then most mods, so that would be great to have it updated with features from the latest engine.
If this is the same Leon of COD dare I say fame? I can't wait to see what he's done. Leon, you do what I can only dream about these days. I'm a former Lead Tester turned Level Layout Designer/Scripter, with an Art background, who is now disabled. My spine makes my hands almost useless after 15 minutes at the keyboard. My sleep deprivation problem has taken away my memory. I live by sticky note reminders. I enjoy your work very, very much. There but for the Grace of God and all that. My 4yr old is my life. Our bi-weekly weekends are what keeps me going. Your Mod work is icing on the cake. I cant wait to see these. In a few hours my baby arrives for our weekend, or as she puts it: "My Daddy days!". I hope to see much more of your work Leon. I'm going to check my COD files to make sure in my mind that you're the Legendary (in my eyes) Leon. Your last name is familiar, but with my memory issues, I'll have to write a note to myself just to remember to check. Thank God it's short term memory that's affected. Thanks for your work Leon.
well thats not good it sounds like what my grandmother has its a light form of alzheimes i think it makes it so we have to remember things for her
Yes this is the same Leon,
Please check out "From Coastline to Atmosphere" and also "Strider Mountain" made by the same Leon and team. :)
Thanks for playing!
I've enjoyed it a lot so far! Good job, i cant wait to finish the next level!
Played this a while ago and really enjoyed it. And I didn't know Leon worked in strider mountain.
Well, if it's as good as the comments say I have to try it. :)
Very fun use of rooftops! It could use some more active backdrop like civilians, moving train, and birds. Waiting for the scripted power-plant explosions while hearing that alarm was very annoying. Apart from the above, I really enjoyed playing these maps.
This works with the new engine! Put the maps in ep2/maps instead of HL2/maps. Looks 2x better!
Oops! Actually, not everything works with the EP2 engine.
Great job, this should be posted as a mod.
March 29, 2005, ie 4 months after the release of Half-Life 2, fan community, represented by Leon Brinkman world hath revealed the first set of cards for a single regime, commendable. While tempted by large cash prizes all more or less good Mappers sculpted maps for defmatcha on single-user mode experimented only newcomers. However, LeonHL2_1 attributed to the category of "pen tests", whatever one may say, you can not - made cards at a fairly high level.
Some forces are sending us in a town controlled by the Combine, in order to find and destroy the power plant. With the passage will appear interim guidance, but their value is questionable, since all of them are obvious, and not doing one of them, are unlikely to pass on. However, the main advantage of the set - the gameplay. It is not for show, so get ready for a hot skirmish with headcrab, zombie, menhekami and, of course, combines (and where to get away from them). The gun we do not give (apparently the author felt that sense from him - zero), but we are already starting immediately with an automatic rifle and a shotgun - there are serious protagonist. The shooting well alternate with puzzles and finding the way forward, the balance at a height, and strong entourage uniformity modification also does not suffer.
oh so your the one that made strider mountain i really enjoyed the gameplay of that it was really cool
I love it how this creates that City 17 feeling with a unique atmosphere and is very fun to play. good work!
Wow. Just found this classic map when I was looking for the CO-OP hl2dm maps made by the same guy. I got here from a hl2dm screenshot featuring one of his maps, and I wanted to know who made it. And now here I am. Looking at this classic map pack! This isn't the particular one I was looking for, since its not for hl2dm. But hey, its a cool pack!