** RELEASE CANDIDATE 2, 100% PLAYABLE ** [Video playthrough playlist link in description]
Rumor has it that a CERTAIN big, evil corporation has been hiding its secret Nazi past! That's not good, especially with all the paranormal research facilities they've been building over on the red planet...
OCCULT SECRETS OF THE THIRD REICH ON MARS is the 21st limit-removing project from the inglorious bastards themselves: the Doomer Boards Krew. Featuring nine maps of outrageous soon-to-be-banned-in-Germany action, not to mention possibly the most sector swastikas ever assembled in a single WAD file, OSotTRoM is a timely reminder that the only good Nazi demon is a dead Nazi demon. On Mars.
Video playthrough playlist
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Advanced engine needed : Limit Removing
Primary purpose : Single play
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Title : Occult Secrets of the Third Reich on Mars (Release Candidate 2)
Filename : dbp21_rc2.zip
Release date : March 4th, 2020
Author : doomerboardskrew4lyfe
Email Address :
Other Files By Author : DBP 1-20 and beyond!
Misc. Author Info : Good blood
Description : Rumor has it that a CERTAIN big, evil corporation
has been hiding its secret Nazi past! That's not
good, especially with all the paranormal research
facilities they've been building over on the red planet...
OCCULT SECRETS OF THE THIRD REICH ON MARS is the 21st
limit-removing project from the inglorious bastards
themselves: the Doomer Boards Krew. Featuring nine maps
of outrageous soon-to-be-banned-in-Germany action, not to
mention possibly the most sector swastikas ever assembled
in a single WAD file, OSotTRoM is a timely reminder that the
only good Nazi demon is a dead Nazi demon. On Mars.
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* What is included *
New levels : 10 (9 maps + 1 progressionless showstopper)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-10
Single Player : Designed for
Cooperative 2-4 Player : Yes (starts included, poorly implemented)
Deathmatch 2-4 Player : Yes (starts included, poorly implemented)
Other game styles : None
Difficulty Settings : Yes (poorly implemented)
* Construction *
Base : New from scratch
Build Time : 1 month
Editor(s) used : GZDB-BF, WhackED 4, Slade 3, all the usual
Known Bugs : none
May Not Run With : Vanilla and Chocolate Doom
Tested With : PRBoom+ 2.5.1.4, ZDoom 2.8.1, Crispy Doom, GZDoom, Eternity Engine
Tested by : bigolbilly, glenzinho, phobus, joe-ilya, Scrangus McBrickdad
Additional credits : Phobus for GLDEFS, katz for outstanding diplomatic journalism
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
Creativecommons.org
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual: Archives.gamers.org and mirrors
* Map listing *
01. "Corporate Secrets" | Big Ol' Billy
02. "The Final Frontier Solution" | Phobus
03. "Blut und Eisen" | hardcore_gamer
04. "Unterdämonen" | Big Ol' Billy
05. "Mars for the Reich" | Walter C. and Benjogami
06. "The Gas Chambers" | joe-ilya
07. "Ares Vallis" | glenzinho
08. "Drakoidian Outcast" | valkiriforce
09. "This Spell Banishes Space Fascists!" | Big Ol' Billy
10. End Credits
This was really good i enjoyed playing this with ww-nazis v2.
Soooo... a bunch of archviles in the first map with nothing but a shotgun (with almost no ammo) and a pistol? Is that a joke... or what?
Soooooo.... you thought to flip the switch and try them on instead of exploring and seeing what other way could kill them later? ;)
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