Post tutorial Report RSS Removing Units/Buildings

Removing Units/Buildings follow the steps carefully

Posted by on - Intermediate Mapping/Technical

Removing Units/Buildings as Buildable from Map
To Remove Superweapons (Or any unit or building) from the map load your map and open scripts. In the PlyrCivilian or neutral folder, make a new script and have these settings:
IF
"True"
THEN
(Map->Modify->Adjust the tech tree for a specific object type)
Then Pick the name of the first unit/building and set the availability to "Buildable(No)"
Do this for each object for each general. To do it faster press copy and then hit edit on the copied action.

This will help you when you want to make infantry map only

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⭐NourEldin
⭐NourEldin - - 666 comments

Good work

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JohnRex16
JohnRex16 - - 2 comments

Where could i put the script file?

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JohnRex16
JohnRex16 - - 2 comments

Please can u explain it to me with a clear instructions?? like 1st you do this then 2nd you do that..plsss

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