Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!
Also, don't forget to give me tutorial requests!
Learn how to use GCFScape and VMEX to extract and decompile an official Valve map to bring it into Hammer.
Posted by Silverfisk on - Intermediate Mapping/Technical
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
This is VERY useful!
Thanks you very much!
Wish I could use this.. My hammer has no grid lines again
Then you are using the wrong Engine Version. Mods belong into Source 2007. Every other Source Game except the old Half Life Conversions and Half-Life 2: Deathmatch belong into Source 2009. Launching a mod in Hammer from the wrong Engine Version results in losing the grid and overlays not working correctly. Generally, what happens is major upfuck...
go to your gameinfo.txt change the steam app id game or what ever to from 420(EP2) to 218(OB) then you can see the grid
Cool tutorial man!
off: what Os you use? vista or 7?
on: good tut
off: I use Windows 7.
on: Thanks! :)
Good tutorial as always :D
For people that are planning to use this:
Please keep in mind that most people do not like you decompiling there maps then blatantly stealing a part of it or changing something in it you feel needs to be changed and re-releasing it.
In short, decompile maps for education only :)
Awesome! Although I don't develop for HL2, I always track your stuff mate.
And, yeah! Decompile only for information purposes!
That's good to hear, thanks! :)
Like you and wazanator points out, you should only use decompiling for learning purposes.
You have a speedy computer. =)
Hehe, I just cut the waiting parts out, not much learning going on there. ;P
what is your pc setup?
AMD 6400+ (dual core)
2GB RAM
Nvidia 9800GT
when i try to decompile it. The vmex.bat thing just closes .
Love your tutorials, the best. I have a request: A while ago i played a map called DM_Bridge and it hd alot of cars driving, same thing other day I saw cars driving in a sealed off part of de_nukein CS:S(right behind the CT spawn). Can you make a tutorial on how to do this, please?
Thanks! this was really helpful!