Aydin's Grass Tweaks ===================== A lightweight grass mod that provides 4 distinct looks to the games environment, This includes a lush spring...
Old but Gold textures for CotZ foliage (trees, bushes, grass). Low res, DX8.
Исправлены все пересвеченные деревья и кусты \ Fixed all over-lighted trees and bushes
Based on "Aydins Grass Tweaks 4.0" using "Spring" preset, add that mod before this for optimal look. Darker bark on trees, Darkened "Aydin Tweak" tree...
название говорит само за себя. смотрите скриншот. the title speaks for itself. look at the screenshot.
Текстуры флоры для новых локаций \ Flora textures for new locations
This is the final version of my "Forests of Dibella", packed in BSAs (with "dummy" esl plugins).
Mega Asset Pack (MAP) is a pack of assets for the S.T.A.L.K.E.R. Series SDK.
With this Angelical Blade prequel conquer Altara, Atlantis, Enilia, Inca, Mu, Pi, Lya and More!
V3.1 - Quick hotfix for some LODs applied to trees that shouldn't have them, resulting in ugly LOD clipping when driving past
V3.0 - Put all the trees and their LODs inside one large IPL file, because having too many IPL files can crash the game. Further cleaned up some mismatched...
Retexture of ground, bushes, grass, and trees, which aims to be close to early autumn.
CATS! CATS! And landscapes and crabs and some very delicious sweets join us for this Dev. Diary. You won't want to miss it! Did we mention cats?
V2.2 - The LOD update. Removes clunky, ugly misplaced LODs of some trees that were glitching around (specifically inner-city trees in LA and SF)
Isletopia is a relaxing strategy game of greenifying barren islands. Use plants as your building blocks and optimize their placement in different biomes...
V2.0 - The LOD Update! All trees have been given the appropriate LOD file so that they can appear as far out as possible
Version 1.0 release. Look at the description for installation instructions and other information
This mod takes Emmanual23's original mod, called "More Trees in San Andreas", and expands it. The original mod adds a plethora of trees to the urban areas...
Small collection of tiles, sprites and entites, most of them being hand-made adaptations of contents from the game Hot Wheels - Bash Arena, intended for...
I have removed all the SpeedTrees. These are one of the leaders in providing middleware vegetation for both cinema and video games. I had many of them...
This is a demonstration that is showing and explaining how the WOK island procedural foliage and grass is generated. Millions of trees, bush and grass...
4 Different views of the Forrest. Showing different visualizations inside the editor.
This week we have the continuation of the previous environment concept art studies, with now finished thumbnails and sketches, our artist started doing...
Hello, Today we have a few more environment concept art thumbnails, some more might come in the future, thank you for your time! Team Skadigan
Hello everyone, This week we will be presenting you a small video of our movement system, we are using just a simple square as a sprite, but it is a placeholder...
Hello everyone, Today we have more new content to show you! Starting off with some unity's animator window flowcharts, featuring the player and the harpy...
Hello again, Here we have some more images, new animal studies, a little environment experiment with the wolf for scale and the first level design. We...
Take a look into these views and concepts, we decided to change our artstyle a bit and make a lot more backgrounds and environments first. For now this...
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