Announcing the release of Expanded Unit Roster mod version 1.5 ! developed by EUR team, this mod elevates game balance, graphics, and UI. Introducing new factions, units, and scripts. And many more to come

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After some time we can finally announce that V1.5 is released and ready to download
we are super proud of the work that we did as a team and we plan already for V2 release which will be even a bigger release.

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BALROG

New features for v1.5will include



✅game balance (completely rewrote EDU and EDB from scratch)
✅UI, faction symbols and main menu an graphics
✅abunch of new cool scripts
✅adding new factions
✅ EOPEDU expansion: New units from EOPEDU are available in game, but are currently not visible in custom battles. Unit changes in faction channels below capture all EOPEDU units in V1
✅ Garrison halls no longer provide player or AI garrison. They give 2 free upkeep and 2 law bonus for first tier. They give 4 free upkeep and 3 law bonus 2nd tier. (no longer costs player to have the building either)
✅ Garrisons by script are for key cities only , if AI controls.
✅ EOP auto sort script, your units will sort every new turn automatically
✅ EOP general units replenish to 150
✅ EOP unit sizes are 20 percent larger than DAC, 303 is max unit size.
✅ EOP Ancillaries per general now cap out at 16, not 8
✅DOL AMROTH IS NON PLAYABLE- EVERYTHING GOES TO GONDOR
✅AGO- units and Sauron
✅SUS- units
✅Part of Piotr’s amazing ai script
✅AGO Eregion (not the newest version)- new units
✅More Easterling portraits and others from Naczeth
✅Empire of Rhun submod-almost the whole submod
✅Battle AI from EB

Campaign menu AA

All the credits are listed in our discord server

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