Tag "Dev Log"  (0 - 30 of 453)
Development Update

Development Update

News

A first look at the updated visuals for our game in action!

Development Update 8

Development Update 8

News

A first look at the updated visuals for our game in action!

Art Style

Art Style

News

Creating the visual style for Flawless Abbey - hand drawn watercolors.

Chapter 6 Development Update - Release Window, Endings, a New Sale, and More!

Chapter 6 Development Update - Release Window, Endings, a New Sale, and More!

News

Before the holiday we're checking with our progress on the finale chapter of Depths of Sanity, including our release window, info on multiple endings...

Farmwand : Dev Diary #2

Farmwand : Dev Diary #2

News

This week we will talk about some of the gameplay in Farmwand, a few of the customization options we are planning and more!

Farmwand : Dev Diary #1

Farmwand : Dev Diary #1

News

This is the very first development diary for Farmwand. We will talk a bit about the game and how we are starting its development, as we begin creating...

Farmwand : Dev Diary #1

Farmwand : Dev Diary #1

News

This is the very first development diary for Farmwand. We will talk a bit about the game and how we are starting its development, as we begin creating...

The happy dismal town Devlog 07 GAMEPAD SUPPORT

The happy dismal town Devlog 07 GAMEPAD SUPPORT

News

Update 07! New detective drama funny game. NOIR cyberpunk themed with lovecraftian story elements.

The Current State of ABOMINATION: A Ram's Tale

The Current State of ABOMINATION: A Ram's Tale

News

The long-awaited dev log for the progress of ABOMINATION: A Ram's Tale

Billy Ginslinger 2.0 Update Released!

Billy Ginslinger 2.0 Update Released!

News

The Billy Gunslinger 2.0 update is now live, featuring a brand new two-player co-op mode!

Attack on Toys: STEAM® - Now Available! (Launch Sale. -30%)

Attack on Toys: STEAM® - Now Available! (Launch Sale. -30%)

News

Attack on Toys started back then as school project at 2018. Finally it's here with Remake version is now available on STEAM®. It has been hard journey...

Map Pack and development state

Map Pack and development state

News

A brief info about how's the state of development of the mod in its core and the Map Pack. A Nostalgic surprise awaits!

FF4: Sounds from below

FF4: Sounds from below

Feature

Today we want to talk about a system player footstep sound system and its versatile sound mixing capabilities.

Devlog-11 - Gameplay Trailer

Devlog-11 - Gameplay Trailer

News

This week we have been preparing a surprise for you.

Devlog 10 - Puzzles

Devlog 10 - Puzzles

News

As the day of our deadline get's closer and closer, we want to talk about the Level Design of our Vertical Slice

Dev Log #10 Test the game

Dev Log #10 Test the game

News

Today we bring you a build for all of you to test and give us your feedback and images of the new logo.

Engine Switch Rant

Engine Switch Rant

News

Why I don't like GM: Studio 2 and why Unity became my project's savior.

Dev Log #9 Final Ambient assets

Dev Log #9 Final Ambient assets

News

Final game assets and current status of game development.

Dev log #2

Dev log #2

News

First off, thanks to those who have played and given feedback on the first demo released in June. Aside from a few bugs, the response has been mostly...

The Biggest Update Is Almost Here!

The Biggest Update Is Almost Here!

News

The first alpha of Retroninjacyberassassin is almost here! What's new?

Devlog 9 - Implementations

Devlog 9 - Implementations

News

This week we're going to talk to you about some implementations that we've been introducing and improving over the past few weeks.

New Phase

New Phase

News

Why did we stopped posting weekly updates, or did we?

Devlog 8 - Introducing our Sound Designer

Devlog 8 - Introducing our Sound Designer

News

This week we want to introduce our Sound Designer, and also show the beginning of Level Design We included a little bonus at the end of this article.

Dev Log #8 Enemies Update and inactivity explanation

Dev Log #8 Enemies Update and inactivity explanation

News

Enemies concepts and final version and explanation for inactivity.

Weekly Dev Blog #12

Weekly Dev Blog #12

News

Weekly update on the development of House Delivery.

Devlog 7 - Character Studies

Devlog 7 - Character Studies

News

In this update we want to show you the beginning of the creative process of our charater, Camille

Weekly Dev Blog #11

Weekly Dev Blog #11

News

Weekly update on the development of House Delivery.

Devlog 6 - Logo Evolution and Main Menu Preview

Devlog 6 - Logo Evolution and Main Menu Preview

News

This week we bring an update on the evolution and creative process of our logo and also a preview of our main menu.

Weekly Dev Blog #10

Weekly Dev Blog #10

News

Weekly update on the development of House Delivery.

Weekly Dev Blog #9

Weekly Dev Blog #9

News

Weekly update on the development of House Delivery

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