Dive into the heart of the idol entertainment industry and uncover the dark secrets lying beneath this vibrant, fantasy world.
An additional atmoport added for larger cities, UI fixes and fixes to minor bugs and issues.
I reworked the GUI, changed target zone visibility and added more solo raiding spells.
The first Developer Log for Terror-Strike on Moddb.
The remaining commercial building added, UI tweaks and minor fixes.
In this Issue of our Dev Log, we talked about server tests, outfit variant system, in game achievements, new tutorials, privacy settings, XBOX Final and...
Additional commercial buildings, UI work and minor fixes.
We are proud to announce Fýsi has finally released on itch.io for all to play.
New doggo, more performance enhancements, and more features!
Story-oriented colony simulator with elvish flavor.
Overview of where the game development currently sits for the game After Corruption.
Today we are showing some of the screen in our UI prototype.
Version v0.4 is out and is available. This update focused on core gameplay, PVP, and pet progression. Also many new features and updates!
Build mode, hero AI, new graphics, and moth! We will be going over some of the stuff that we have been working on for the past few weeks.
Just overviewing the file structure system I am implementing for the launcher.
Doomverse aims to be an easy to use, user-friendly mod loader for Doom, and this is my first devlog on that. (It's also my first ever dev log).
Welcome to our latest doggo filled devlog! In this one, we will be going over the progress made in April and what to look forward to this month.
Another productive week. Our community is slowly growing! We even have some members/Patreons?
This week was our first public version of RuneTails. Overall got amazing feedback and suggestions for our current state of the game.
Our newest project RuneTails! It is a virtual pet browser/mobile game like Neopets. We have been working on it behind the scenes and finally have a Proof...
TOBOR is a psychological spy simulator game where your mission is to observe an insane world using a surveillance camera. A word of advice, DO NOT INTERFERE...
Hello, community! First article about my work in progress!
New update that covers all the new features and improvements developed during the month of February like control areas, new UI elements, new sound effects...
New Bible Camp details include new Tool, News and Screenshots.
Even more maps, and experimental features coming in!
First dev log of 2023 where I talk about how the community and the start of the closed alpha are shaping the development. I am also going to introduce...
We are Cataclysmic Studios, and we are developing an open-world RTS game called Augury! A game about building a settlement in an unknown, procedurally...
Retroninjacyberassassin isn't nearly finished, here's a peak at some of what's to come!
We are currently working on the so called "Victory-Scenes". With them a very important feature will be implemented: Staying inside a session after the...
This is the original version of the game. Warning! The game is bare-bones and lots of stuff is missing! I've been working on a sequel to this for a while
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