Announcement of first public prototype release + dev log describing UE2's next prototype.
We talk about how you can participate in our discord metagame competition, Jordan's new Pause UI & introduce Simon, our new modeller
This week we have been working on polishing the upcoming Kickstarter demo working on problems with camera bounds, crosshair tweaks and difficulty.
We're also adding a discord metagame starting (date in article)...
Announcement of first public prototype release + dev log describing UE2's initial prototypes.
An Update on Sleeping With Third Eye Open Development | Announcement current title | and a playable build for you to check out.
Check out the Kickstarter - Make a pledge, make friends with the fairies and feel warm & fuzzy about stuff in general!
Adding more weapons that are ready for testing. Hopefully we will have a video out soon to display these beauties.
Our first update, showing off progress and discussing the goals of this project.
Lately, we were working on events database and code, so we didn’t have much to show. Now we are back :) In today’s devlog - war and conquest!
A closer look at one of the core units in the game, Neutrophil
We are starting to hone into the art style we want to see in this game. Here are some Images
I found randomly generated music to be the best solution for randomly generated action.
In this rogue-lite, knowing the recipe is just the start to the crafting gameplay.
We've just released episode 5 of our dev log featuring our healer character & abilities along with a new character selection screen and enemy concept...
Progress devlog for Fates of Ort - we cover the underworld, exploring a character's soul, the Howling Plains purgatory & a magical barrier.
Fancification, Accessibility, Battle Sounds, Engineers, Airstrikes, Sidearms, Vengeance... This new release of There Will Be Ink has it all!
Today’s devlog will be different. We are still working on integrating the event database with the game engine and story branching generator. In the...
Progress update #7 - Gnome airship, soul dimension vortex, & more!
FINALLY its here! The very first demo The Untold Legacy!
We’ve got a witch! And you will decide what to do about it. More developments, and one minor setback, below.
The first development log for Fruit Crawler, a snake-like puzzle game. Increased the resolution of the wood log, improved the explosion effect, fixed...
Progress devlog for Fates of Ort - this update includes a shady NPC, ancient rolling rocks, & more!
We’ve got death graphics now. Because, you know, even a king could die of dysentery. That’s not all, read on.
Survive The Blackout is finalist of "Best Indie Games" competition at Digital Dragons Indie Showcase 2019.
Sometimes, the small details in a game bring out its personality. With enough of these "small" yet noticeable things, even without any gameplay impact...
We thought it was a high time to start a series of regular Be The Ruler devlogs. Because things happen and you should know about them.
Find out more about recent updates to the latest Hive Quest game demo version!
Devlog for Fates of Ort - this week we added a fungal kingdom, a treetop village, and more!
Fates of Ort devlog - temple ruins, witch in a hut, & more!
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