-title WIP- Build robots with blocks and functional parts, then use them to fight other robots online!
A modern re-imagining of the classic game "Future Cop L.A.P.D.", you are a rookie cop in the Advanced Weapons and Tactics Unit of the Los Angeles Police...
Welcome to the first part of the DevLog series for A.I.D. Artificial Intelligence Defence!
Sentry City could be described as a Cyberpunk-style side-scroller with gameplay that is part trial-and-error, and part reaction time based shooter. Each...
The Mod Is Innovative For The Game, And Even So, Don't Care About Some Errors In This Game
Following up on Gamma Phase 1, the second phase of gamma rollout will be focusing on the PVE aspect of the gamma world with the aim to make it more exciting...
People have built a pizzeria of Head Spinners, don't ask why, you know yourself, that spinners have been out of trend for a long time. One person made...
A comedic 1950s scifi robot uprising scenario with cool graphics by Harry Tuttle.
For those of you new to Perpetuum you might be asking what “Gamma” is all about. In short, the Gamma island new world content is end-game, group-oriented...
30 new NPC characters, LOD models, Unity 2020 engine update, first polish and optimization pass... 3571 The Game is getting close to the final version!
Patch 23 will bring some more gamma optimization and fixes to the server along with a couple balance tweaks and bug fixes.
I am glad to announce that my Hard Glide project has a playable demo now
This is an arcade-style inertial skill-shooter with mouse control only. You have to go through several dozen arenas, collecting orbs, destroying enemies...
trongholds are open-world, non-instanced, dungeon-like PVE combat experiences usually capstoned with a unique Boss that drops loot which is critical to...
The Syndicate Faction has never competed on the same level as its Nian counterparts. Being only a cheap human-derivative of Nian tech, it still does have...
Our previous blog described the Stronghold system of islands that will drive unique PVE content into the game without disrupting the rest of the open-world...
Strongholds are discrete PVE-combat experiences, a single island, that provide unique content as an open world dungeon-like feature. The idea has been...
Zortags created a wonderful PDF guide about the game. Check it out!!
The Stronghold system is providing focused PVE-combat experiences with unique incentives that make it more engaging and more rewarding and different than...
This and the following two blogs detail major new systems entering the game in the form of the Stronghold islands and special Boss loots which produce...
Hello Perpetuum archivists, experts, historians, and bibliognosts. By overwhelmingly popular demand, we have officially launched our Wiki!
The mod allows to play game in 1080p resolution. For more information see file description.
Reworking the original game file for a new gaming experience. The mod allows to play game in 1080p resolution. For more information see file description.
Bedlam is a 1996 run and gun video game developed by Mirage and published by GT Interactive for DOS, Windows, Mac OS, and PlayStation.
OrbWars is a fast paced, action oriented party game featuring easy to learn high intensity gameplay. Featuring seamless local and online multiplayer...
ARMORED HEAD is a miniature shooter, where all the action takes place in one arena. The main character is a gladiator who fights against his opponents...
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