Balance changes made to aircraft, superheavy and heavy vehicles, building HP and AA units. Certain AA units increased in price and buffed to reflect real-world...
Artillery has now been updated further, granting increased damage per shot at the expense of decreased splash radius and rate of fire. Germany now has...
Updated aircraft values for attack, velocity. No more P51s losing to ME109s :) Added the "Rudel" JU87 to Germany.
Welcome to the full experience! Experience RUSE with a focus on realism and historical accuracy. Aircraft have now been updated to reflect their historical...
Small update with a few tweaks to artillery splash radius and unit ranges and speeds. Also added recon capability to Japanese Sniper Infantry
Balancing and AI bug fix update. AI seemed to be unresponsive to ruses in the "No Limit" time setting. I believe this to have been a possible stack overflow...
Updated version with small changes to unit pricing, movement, attack, and AI capabilities
Version 1.0. Hopefully, I have tested this enough that no issues persist, but Murphy's Law tells me that they will. Please feel free to comment on any...
This mod aims to rebalance the ground war mechanics of the game, changing nearly all of the stats for the ground units, buildings, and defenses. In general...
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