The first public alpha of Burning Empires, (For Bannerlord version 1.7.2)
The very first public alpha of Burning Empires, (For Bannerlord version 1.8.0)
Heroes of Annihilated Empires 2 : The Rise of Sols Mod version: alpha 3.5 ''''''''''''''''''''''' About ''''''''''' Hello, this is "Heroes of Annihilated...
Steam & Steel: Total War is a single-player modification for Medieval 2: Total War, starting in 1860. You'll be able to join sides with many factions...
Latest version of the FPS mod Overreign for the Age of Empires 2 Definitive Edition!
The new updated version of Overreign DE for AoE2 DE, including better graphics, new buildings, advanced AI and other stuff! Give it a try
New European settlements view on the battle map and upgraded bulding tree!
Check out the Kickstarter page & support this magical journey of discovery!
Hive Quest Kickstarter DEMO - Mac Version This download is a ZIP file which contains the UNITY executable to run the game
Hive Quest Kickstarter DEMO - PC Version This is a ZIP file with the Unity executable inside
Hive Quest is about to launch its Kickstarter Campaign - join the hive & support the game!
Empires: a modification for Rome Total War dedicated to European and colonial wars in XVIII-XIX centuries. Previously named New Time Total Wars
This mod aims at making the Celts more unique and historically accurate. They will be able to choose from 3 sub-factions: Brittany, Scotland, Wales and...
Alpha 9 includes the Aztec empire and a lot of new features and new online multiplayer action!
Players can now organize the Hive better using the new Book of Hive Lore!
The new Alpha 8 contains new feautures like riding on your horse, blacksmith technologies and a new Multiplayer to play online!
The original Empires campaigns first released circa 2009. Empires Part 2 is incomplete but I included a plot summary of how it should end.
New 3D models, opening sequence eye candy and mooore...
Full version of Empires: Dawn of the Modern World. Many languages included : ENGLISH, FRENCH, GERMAN, ITALIAN, RUSSIAN and SPANISH. DEViANCE KEYGEN to...
After the last update and strategy thoughts - here's some news about an important new strategy element!
Barely 3 months from early access release, we added an ingame system to simplify feedback and bugs report.
Recent game dev on Hive Quest & Real Time Strategy insights!
For the last several months, we've been working on the game campaign and main map mechanics. Defining the specific genre of Empires in Ruins is quite...
Even though battles are a core component of Empires in Ruins, in order to satisfy different types of gamer, and not to impose our own style on each run...
It was about time we did update the project ot the latest unity, but we knew it was not gonna be completely painless. But it could have been worse nevertheless...
How does level design happens in Empires in Ruins? How and what does Dr.H think of when he works on a new map, and how does Jephyr makes that design come...
Empires in Ruins campaign is strongly plot-driven. While not planning to spoil anyhow the progression, we thought it might be nice to offer a bit of summary...
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