Portal: UPDATE improves most aspects of the game, such as textures, models, sounds, effects, particles, etc. Portal: UPDATE улучшает большинство...
VScript addon for RTB:R which adds dynamic light for weapons muzzle-flashes
Noodlesmile's Better Controller Tinnitus - Do you care about your ears and also want some newly added flair to the sound effect, Stalker?
Welcome to our forth dev log. In this one, we will dive further into the process of creating particle systems and visual effects for spells.
I have created an effect that stretches the stars to give a sense of jumping a large distance in space. I've also added asteroids to avoid, and a slow...
Enhanced Recoil OverHaul for new BaS weapon like Howa20, FN-Scar Spacial, Korth.45 ETC. And more option LessCameraShake when firring, Grok's health effect...
A demo version of a game I'm a mod I'm working on with GZDoom, changes many aspects of Doom II but the core game play, this is only a demo version though...
Disables poltergeist .ppe effect overlap that makes screen overly bright if there are many polters nearby.
Removes the super annoying, immersion breaking white glint effect on all interactable objects.
Simple upgrade to the vanilla torch flame effect. Now plays at 60 FPS.
A rewritten version of Wepl's Hit Effects to work for Call of The Zone and possibly Call of Chernobyl 1.4.22+
A rewritten version of Wepl's Hit Effects to work for Call of The Zone and possibly Call of Chernobyl 1.4.22+
This is as large as you'll ever get or needed for Smod's blood particle texture
A-Star Theft is rapidly nearing its completion, here are some of the latest features. Especially interesting points include Improved Visual Effects, better...
Original tutorial posted by Pogs on relicnews. Now posted here so new modders can benefit of his knowledge too. All credits to PogS
There is now a story in A-Star Theft, along with better performance, graphics and audio. New features include an Overview Mode, more interactions with...
Increase water, fire, smoke and blood effect for MMod, works on version 1.2+ ---- More preview images below.
A small sprite texture that changes the Predator cloaking effect to look like snowflakes.
How we used particle emitter to animate our static backgrounds while keeping the performance impact as low as possible.
Our sound designer, Arsen, goes through his process of setting up some very important sound effects for the play ship's thrusters.
Blood Mod for Dead Air 0.98b, Changing hit/decal responses for all damage done to characters.
Sprites replacement pack, replace most particle textures with 'new' one from source engine, Sprites inclube muzzle flash, light glow, explosion, smoke...
Omega DOOM III - Remade & Remastered Weapon Sounds by Voltex Pixel. DO NOT forget to credit me with my website (voltex.upsilos.com) if you are going to...
Effects MOD 2018 First after you download read, readme.txt.. In a city where information is heavily monitored, agile couriers called Runners transport...
This is the Italian version of the official DLC for Mass Effect. Pinnacle Station is the second downloadable content pack for Mass Effect, and was developed...
This is the German version of the official DLC for Mass Effect. Pinnacle Station is the second downloadable content pack for Mass Effect, and was developed...
This is the French version of the official DLC for Mass Effect. Pinnacle Station is the second downloadable content pack for Mass Effect, and was developed...
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