Easy Code App 1 Create File 2 Test File Don't Delete Passcode Start Encoding After Dot
The story starts with an old rumor. This rumor said that a legendary Lyre from the goddess Diana is still hidden away in a mysterious catacomb, under...
The story starts with an old rumor. This rumor said that a legendary Lyre from the goddess Diana is still hidden away in a mysterious catacomb, under...
I discovered event-driven programming thanks to Qt (in C++) and its beautiful signal system and later thanks to javascript and its lambda...
Well, I now have my engine, but as I mentioned before... the LibGdx actor system doesn't suit me perfectly. It's up to me to make the one of my dreams =)
I recently had a little problem with the display of the layers in our next game " Les Nains du Nord ". This whole thing forced me to rethink a lot of...
As a pseudo point and click, our game obviously needs an action menu. We haven't had a concept meeting with our art director about this yet, but I can...
Our upcoming game will be a game with many enigmas and any enigma must be thought as a whole! When I design a scene, I always start by imagining the area...
The full source code to the last build of Overturn, was split from SVN archive for convenience.
Implementing time dilation and collision shapes. Time dilation can be used in gameplay, but also to debug problems.
Code: Creation - White Wolf 3 full game is finally released!
Now that we have a programmer, we are making vast improvements and introducing features we always wanted to have, but never knew we could get!
Choices will be a central part of our game! Here is a small spoiler of the work being done in Programming!
The installer for the source code to Shogo only runs on 32 bit OS's. Here are the files fully extracted
This is second part of Paradigm Worlds Open Source Code Project. This archive contains Python code files created in 2016-2018 for early and mid versions...
This is Python/Warband source code of Paradigm Worlds Final Version Ultima Thule - Update 1 - work in progress. It is fully playable.
Retribution Engine 1.13 with source code included.
The “SpellForce 3 – Script-Engine” (3.0 Updated and extended for Exp2) is a self-develop IDE (Development Envirement) for the Script-language of...
Updated version of 0.8 with bugfixes and some extra features. Version for compatibility with non-Darkest Hours packs. Put the contents of the extracted...
This is a series of extra tools for modding ETQW. A must for making new models or terrain.
This prototype experimental addon for 0.7 LosTech will add aerostrike capabilities - Ability to call airstrikes from any chassis to pilots NIMO and REYNA...
why ? old sources from August 4, 2020. But in 2022 they are already obsolete.
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