A brief description on the overall functioning of City states, ideology implementation and building stats.
The museum of labour and treasury finished. Just a couple of more buildings remain to be made.
Great museum of history, grand library and some info on the overall function of ideology buildings
Center of tradition building finished and grass, road and tram tiles now work on new slope tiles.
Steam Winter sale is on! Quarter building sets are all in!
Remaining mansion textures added, wealth tax functionality expanded and last quarter type underway.
Mansions get added into the game to provide more tax revenue options, and a bunch of fixes!
Game is on sale! More lower class quarters, middle class quarters added, a bunch of fixes and 0.74 is live!
The lower class quarter building gets second and third density.
New residential building type being added and new farms incoming!
Adaptable residential buildings, improved range display, new ideology buildings and a bunch of fixes.
ReignScape is a 2D infinite City Builder made with Godot Engine. This week I worked adding the citizens to the game alongside other improvements.
Move buildings, new destruction hologram, more roads on sloped blocks and road midbarriers!
Another update goes live! Main focus has been to fix a couple of issues and refine building placement.
Small update to fix an Atlantis mode bug, but also features some other fixes to newly added blocks among other things.
A bunch of new block types will be added, simpler road and decoration placement that adapt to new block types and some minor fixes.
More block types are being added, mesh merging expanded to optimize the game further and road placement will get a small update.
Decoration and plaza textures updated, vegetation shader optimized and fadeout ramp finally works properly.
Second Indie Game Devlog for ReignScape : An original and unique 2D strategy /city builder game made with GodotEngine C# and C ! This week I worked on...
Second Indie Game Devlog for ReignScape : An original and unique 2D strategy /city builder game made with GodotEngine C# and C ! This week I worked on...
More info on ideologies, upcoming new hotel buildings and trade tweaks.
Second Indie Game Devlog for ReignScape : An original and unique 2D strategy /city builder game made with GodotEngine C# and C ! This week I worked on...
Bus stops added, more monorail fixes and feature to trigger trade at specific price points added.
First Indie Game Devlog for ReignScape : An original and unique 2D strategy /city builder game made with GodotEngine C# and C ! This week I worked a lot...
Turn the capital of France into a medieval looking city or a futuristic one, build a business district surrounded by parks, create gigantic plazas worthy...
A developer and publisher of realistic sim games including The Architect: Paris.
First Indie Game Devlog for ReignScape : An original and unique 2D strategy /city builder game made with GodotEngine C# and C !
More sky scrapers make their way into the game, more block types added to vary the city scape and make it less blocky and resource prices have been tweaked...
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