Hi Everyone This is a reworked Xeno Starter pack for Unreal Engine 4 (4.26.2) Thanks! J
New BladeYautja Game, preceded from Doom3 BladeYautja mod. New Features and New Elements. with a Working Save/Load System (EasyMultiSave) and...
APM Project, Developed on Unreal Engine 5 is an old adventure brought into modern times with new elements, options and features to add to the adventure...
Solitary Echoes is a singleplayer modification for Half-Life. SE is set in the Aliens univers. The mod seeks to balance gameplay between Combat, Survival...
[PREDATOR] Plasma Caster SFX Pack For use in campaign or in multiplayer. This is my first mod to the game. Please enjoy/leave feedback.
A patched version of the mod that fixes many bugs, crashes, etc. Main features: New Co-op game type, Slightly improved AI, Function NPC hit detection...
New mod that allows you to play single player missions and campaigns with other players, fixing problems with AI, triggers, some game restrictions, etc...
Fixed vent aliens not spawning in Duct1B. Fixed lighting being blown out on sprites in some vents. Added code to include vent aliens to be destroyed on...
The vents are no longer safe. Added vent alien sprites to the game, along with spawners for each vent. The sounds on them probably aren't right yet, haven't...
Reworked single player marine selection to properly spawn into the map the same as it would in multiplayer.
Updated queen to work in multiplayer. I also did a lot of testing and moving eggs around the queens lair so they wouldn't trigger through the wall. Also...
Added the Alien Ship in. Added exponential height fog back in. Did some work on fixing up the spawners a bit. Still a bug where some stuff will double...
Added Predator Ship. Added Airlock door pressure and level change functionality. Added option to have minimap background, though the option for it is...
Fixed alien death animation not playing on clients. Added vent access in multiplayer. Vents not set up to unload yet, nor do the maps work yet, I'll see...
I have been working on how to handle level loading and unloading for multiplayer. This includes how to handle alien spawners and how to deal with aliens...
I believe I have tracked down the server player info overwriting the client player info bug. This was preventing the client from getting assigned a marine...
Rebuilt elevator system to work in multiplayer and gave the elevators a UI element to display the needed control input. All sublevels are accessible but...
Had to rebuild the marine character code because unreal corrupted the file, so that set me back a bit. Because of this it's a little hard to properly...
Reworked Weapon switching. Added sound attenuation. Laid the groundwork for a volume slider, that's next. Tightened up weapon sway, still not 100% happy...
Did some things. All pickups now have base replication working. Removed a lot of character replication to see if that's the cause of client stutter.
Another test build with stuff all over the place, trying to get to the bottom of some of the issues I'm having. That said a lot of replication has been...
Lessened the amount the marine flipbook state machine is getting called, think that might have been the source of the client lag. Reworked flamethrower...
Tested with a friend and realized the new marine sprite was colliding with the client while moving. This build is primarily to test that and see if I...
Single player will be broken until I get everything updated code wise. For now multiplayer has taken the spotlight. Make sure you select marine. Players...
Added multiplayer. Made intro skippable. Fixed alien death sound loop. Multiplayer limited at the moment, early stages of recreating everything with multiplayer...
Added player death. Made it harder for aliens to lose track of the player or be snuck up on. Fixed pulse rifle showing line trace.
This is a custom modification to the background menu clips for AVP 2010, using the Weyland Yutani corporate messages featured in the Marine campaign...
This is a pretty curious CD-Rom, one of quite a few I found on Archive.org, Released in January 1999 by Vogel Publishing, This Romanian CD has many many...
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