Report What mods do you mostly play?

Poll started by INtense! with 2,389 votes and 25 comments. Browse the poll archive.

 74%

Total conversions (1761 votes)

 9%

Graphical enhancements / fixes (219 votes)

 6%

Cosmetic (new models, skins) (136 votes)

 8%

Maps and minor gameplay changes (187 votes)

 4%

Other (let us know) (86 votes)

Comments
INtense! Creator
INtense!

When ModDB begun in 2002, total conversions were huge. Counter-Strike, Project Reality, Nehrim. The kind of mods we have in our hall of fame: Modhof.com

Whilst these mods still make up the majority of our site and we love em, it seems most gamers are playing cosmetic mods, the kind ushered in with the TF2 Hat craze. So that we can adapt and provide the best site possible to developers and gamers, we want to know what you play and enjoy so we can adjust accordingly. Interested to hear your thoughts!

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illicitSoul(sgtProf)
illicitSoul(sgtProf)

I picked Graphical enhancements / fixes because I often use those in order to improve game's immersion. I'm freelancer level designer so graphics/shading/image quality is very important to. Sometimes I get games only to explore environments and by this way I learn how they were made/how objects were placed etc.
I shall mention project reality for BF2. It was one of recent total conversion mods which I really enjoyed. However, by picking total conversation one, you might not update it itself very much so I more prefer to build your own setup of other little mods or even make your ones ! ;)

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Valiantman
Valiantman

Hello there. I mainly play Men of War (2007 edition). I spend time making maps and using the Entities full animation potential, but I have a little problem. I haven't been able to figure out how to make the barrier3 lower slowly. It just doesn't seem to work, no matter which ways I tried. Can you please give me a hint on where I should seek to find out how this animation can be tweaked? Your help would be appreciated. Thanks.

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INtense! Creator
INtense!

You'd need to ask the mod creators. I'm afraid I don't know.

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gamehacker
gamehacker

I personally only play Total Conversions now, but back when I was a kid with all the time in the world, I checked everything and anything I could because all mods are cool :D

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FrikysKiller
FrikysKiller

I pick conversions, but fixes are also important.
Yes, I play Bethesda's RPGs.

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KonaTek
KonaTek

"all of the above", add this, this is what i do depending on what game i play.
SWBF2 - maps & graphic;
C&C series (or any rts games) - total conversion;
Skyrim - everything, until i crashed the game;
counter strike - maps, and cosmetics so my game would look pretty;
and the list goes on...

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vol4ok
vol4ok

For me minor moding like new textures, more weapons, brighter maps or cooler looking npc's... installing them separetely is stupid, the developers made the game look how it should be, no anime characters that don't fit, no bigger boobs mod, no final fantasy chatacters or weapons or a Train as a dragon...i'm looking at ur skyrim. Personally i like mods that make a game you played into a new or diffrent adventure like underhell a half life 2 game that u probably completed 4-5 times but a mod brings whole new experience and whole diffrent adventure.

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Knez
Knez

Really depends on a game. On some games i prefer playing total conversion, on some other i prefer cosmetic, on some other graphical mods..Really depends.

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ElfFriend
ElfFriend

Depends on the game. Some games are nearly perfect right out of the box (like The Witcher 3) and might just require a few graphics mods every so often to keep them updated while other games are much more of an game engine than an game and only really shine with some amazing TC mods. (like Mount and Blade Warband or Sins of a Solar Empire Rebellion)

Although for mods I continually play I think it would have to be TC mods. Like Star Wars Conquest, Mass Effect Dawn of the Reapers, Third Age Total War with Divide and Conquest, etc.

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TaShadan
TaShadan

I mainly played and still play Total Conversions. For example Total Annihilation Zero for TA. I frequently upload TA Zero gameplay videos on my Youtube channel: Youtube.com

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Rock006
Rock006

I use a bit of everything lol. My Skyrim has 180+ mods of all kinds, bugfixes, graphical mods, adult mods, I had even 2 "data" folders - one for Requiem and other for SkyRe. I play Soase R and I love total conversions for it, like those which bring star trek universe into Rebellion. So my favourite mods are bugfixes and total conversions, but everything else is cool too! :)

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hecu90sincer
hecu90sincer

I always try to remake Half-Life, it will be my mod“New-life”,based on Arrangement mod, change map, models, graphics, physics, some chapters, story lines, etc. Maybe after
that I will remake the Opposing-Force and Blue-Shift. Now, I'm working for that hard.
Half-Life is my favorite game. Still love it.

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Templarfreak
Templarfreak

Total Conversions are still really well-placed in my heart for modding. There's just something amazing about seeing a game I love become into something completely different that I'll also love.

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Templarfreak
Templarfreak

Also speaking of site enhancements, I have a couple things I'd like to push for:

1. More than one video shown on a mod or group or profile's front page at a time, just like images.
2. 10 to 15 minute grace period for editing comments, up from 5.
3. Maybe some visual update.
4. Mods section on Profiles, like images, that show off what mods a group, person, or developer have added to the site.
4a. Same thing for Games, Addons, and Downloads.
5. If a person or group have a job posting, make it show on the front page of their profile and games or mods they have. Probably as a little box off to the side.

That's all the ideas I got for now.

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SanttuPesonen
SanttuPesonen

Maps and map sets. And the occasional odd gameplay mod.

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Devesh10
Devesh10

help to use these mods on game grand theft auto sand andriyas

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MrTimm
MrTimm

I was thinking between "Total conversions" and "Graphical enhancements / fixes" for a while, but eventually I choose "Graphical enhancements / fixes" because newer models, better textures, bug fixes that have never been fixed by the devs them self, which make the game run smoother and balanced, is more fun to play, then a mod that just expend its storyline. Yeah a Total Conv is doing the same, but what do you have more a better looking and smoother gameplay or a better looking mod with a few extra storyline twists which still have the original bugs in it ?

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StormAndy
StormAndy

Its kind of hard to compare art and bug fixes to total conversions. Its like comparing 2d and 3d art which do i prefer. Out of context i don't have a preference, it's the quality of the mod itself that decides whether I'm interested.

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Corbul
Corbul

just about everything!

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prutvik
prutvik

someone creat gujarati.gxt or hindi.gxt file for gta san andreas

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Radspakr
Radspakr

No option Large Scale mods/Expansion mods that add large amounts of content while keeping the original ideas of the game?

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madmaxine1
madmaxine1

Other a.k.a all of them! When it comes to mods I'm mostly interested in enhancing my SINGLE player experience so it's a tie between adding new content (maps/missions or entire campaigns)and giving my favorite nostalgic games a facelift (graphically and cosmetically). That being said I also like it when annoying aspects of gameplay are fixed or removed completely so I can focus on the good stuff. The ones I dislike the most are the nudity mods (guys, it's easier to just watch porn/hentai of these games :D )

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Zombiestubble
Zombiestubble

I play all kinds of mods, including total conversions, additional maps, graphic overhauls, and whatever else, although I would have to say total conversions which don't heavily alter the story are usually what I install (Stuff like GMDX, Autumn Aurora 2, and Brutal Doom).

Usually I'm trying to find mods that revamp combat, so whether or not that falls under minor gameplay changes or a total overhaul is usually up to however much stuff other than combat the mod changes.

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