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The last news for Warsword Conquest ? Stay tuned !

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Hey everyone,

Here in the Warsword Conquest team we all wish you a happy new year, and hope you are all doing great. Let me show you the latest news regarding the mod Warsword Conquest for Warband !

I'll begin with a few words from Del, our team captain and main modeler :

"Thanks for all your support and ideas for the mod; the wait is nearly over for the next release, we should be finished in the next month or two.
Making Warsword Conquest has been a long, time consuming and sometimes hard process but I think you will all agree when you play the next version that it has been all worth it.

I would like to give a big thank you to all that have made anything for the mod over the last couple of years and a big big thank you to my co-modders for helping me make my vision of Warhammer Fantasy on Warband a reality."

In fact, the wait is nearly over ! Here are the main points that have been finished during the last weeks :

  • a brand new character creation tree, with many possibilities representing the wide complexity of the Warhammer World.
  • all models for Orcs, Dark Elves and Skavens and their weapons are done and implemented;
  • all the custom sounds and war cries for each armies and mounts are implemented;
  • Several Scene Props (buildings, walls, decorations, ..) modelers for the Tomb Kings, the High Elves and the Empire have joined us and are currently working on the Warhammer World architectural elements.
  • Necromancy rules and Regeneration for the Trolls/those who eat Troll flesh. But don't, no really don't try that, it's really nasty. You could end up like Grom. And get your ass beaten by a skinny elf.

What remains to be done :

  • finishing some custom missions with a more Warhammer-like setting;
  • 3d models for some custom and rare weapons, like the Skaven Jezzail, the dwarf crossbow, the dark elf repeater crossbow and some others;
  • finishing some Warhammer special effects : stupidity, Waaagh warcry, mounstruous leader power-knockout, some other cool power-ups I will try to get to work.
  • Scening ! We have not gathered all our new props resources, but we'll need help to create the new scenes representing the Warhammer world ! Some are already done, as you may have seen in the past, but it's only a small portion of a gigantic world map.

Some ideas I had in mind, please feel free to discuss these in the comments :

  • featuring Mordheim, the doomed city in the Imperial lands, as a point of interest and have the players participate in Warpstone hunts and participate in skirmishes in the ruined city. Think of the so-called roleplay game.
  • featuring Sylvania as a small "neutral" faction with possible Vampire Kiss evolution for the player ... and many undead possibilities of course.

Requirements : coding, of course, but also a lot of scene props !


That's about it regarding what we had in mind for the news today ... prepare for some screenshots !

Keep on cheering up and stay tuned !

Ps : If you want to help us with scening or 3d props modeling, we would be more than happy to hear from you ! Just contact Del or Horla here or on the TW forum.

Comments
[FH]Gorgutz
[FH]Gorgutz - - 286 comments

So. Close...

I've been laying off Warband just to wait for this mod to come out. You and your team have done an excellent job all year! Its nice to see a dedicated team, especially for something in the Warhammer Universe.

Hope to be in the Waaaaagh soon!

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Darth_Cameroth
Darth_Cameroth - - 782 comments

soooooon....

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Shadowuzi
Shadowuzi - - 374 comments

The anticipation is killing me here.

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pkyrkos7
pkyrkos7 - - 560 comments

Looking forward to this !

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7ty7
7ty7 - - 786 comments

Great update Horla! You are released from your sexy pics oath!

I myself also love Mordheim, but I'd leave Mordheim and Sylvania with Vamps for another release or expansion further down the line if you guys find you still feel like adding more things.

In fact, Mordheim could be a small area of the main map which represents the city and outlying hinterlands. It could have a main hub, and several small "villages", so you could become the ruler of mordheim. Maybe some questline you can pick up if you choose to "take a walk in the streets" in the main hub. Warpstone could be a good you can only find there that has some special effect if you keep it, and also nicely profitable to sell.

Anyway, what ever you guys decide to do will be great.

Eagerly awaiting next release... I shall put my life on hold!!!

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Horla Author
Horla - - 393 comments

Great ideas, thanks !
I was thinking of Mordheim as a interest point, the same way it is in TLD ... we shall see that once we are done with the other things.
I'm also taking the screenshots right now, prepare for some pics! ;)

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mdub07
mdub07 - - 15 comments

Is the recruiting system going to change? I've been playing the SilverStag mod and there system is so awesome. I would think the native recruiting system would not support the Warhammer style play.

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Harala
Harala - - 13 comments

Wow! Congratulations guys, you are amazing and I can't wait to see the next release!

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HallowsElf
HallowsElf - - 24 comments

Really looking forward to playing as a High Elf and all the scene props!

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Surebert
Surebert - - 72 comments

Would be super dope if we could fight in the ranks of the army with the rest of the peasants and your brothers in arms! They have it in other mods like 1257 AD, ACOK, and a bunch of other games have it implemented in the game. Would be super cool in this too!

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Horla Author
Horla - - 393 comments

Freelancer is implemented .. so you will be able to fight like a poor soul in a gigantic army launched against the Empire walls.

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mdub07
mdub07 - - 15 comments

Will fear in battle be a factor in the game, like if Empire were against the Orcs? Is it even possible?

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Horla Author
Horla - - 393 comments

No it won't ... however a fear effect for undeads is much more possible.

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fishius221
fishius221 - - 116 comments

Can you add chaos faction?

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Dardl
Dardl - - 20 comments

This sounds incredible! I'm truly looking forward to this!

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Guest
Guest - - 696,729 comments

This is going to be dumb but I only see the preview from 3 years ago and none of the *updates* have been implemented. Where can I find the latest release?

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Harala
Harala - - 13 comments

It's still under development, we just can download the preview but the awesome team are still working on it. check the images to see their advance

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Surebert
Surebert - - 72 comments

It's basically still in development. That preview was just like the super super super basic version of what the game will sort of feel like. Kind of like a taste of the cake, version 1.1 hasn't came out yet... which is the full version.

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Guest
Guest - - 696,729 comments

Heyoo, just a recommendation, but you should really REALLY get a hold of the guy behind the Mount and Blade Phantasy mod. That mod already has mechanics for three fairly unique systems of magic (in that they don't interact with each other, the three magics being arcane, necromancy and divine), as well as weapons and armor with magical properties like regeneration or boosted strength. Getting into contact with that guy I imagine would be very helpful for you in learning how to get around magic and your mod.
In addition, would it be at all possible to make it so the magic item vendors re-stock after a certain amount of time with a new selection of items? buying everything from them at one point then bumping into them afterwards only to discover they only have the **** I sold them always feels like kinda a bummer.

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Guest
Guest - - 696,729 comments

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DonBre
DonBre - - 830 comments

Cant wait! :D

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Guest
Guest - - 696,729 comments

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