Post news RSS Stargate Invasion Progress Report June (Week 4)

This is an SGI change-log post covering updates since our last progress report.

Posted by on

Stargate Invasion Progress Report June (Week 4)


Below is a change-log of our updates since the last post.


- Some button crossovers were fixed so that the buttons provide feedback when the cursor is placed over them.

- The Research Buttons texture was fixed to remove some damage (e.g. fleet button icons).


- Missing strings were fixed for the Human orbital Trinium and Naquadah extractors.

- Metal was renamed to Trinium and Crystal was renamed to Naquadah.

- Pirate Scout, Anti Fighter, Medium, Heavy, and Siege Frigates missing strings

- Laser string was changed to Plasma

- Autocannon String was changed to Railgun


For the Asuran Faction:

- Destiny Capital credit and mineral cost was reduced

For the Human Faction:

- The Asgard Pulse Ability was reworked (lowered damage and particle count)

Various Fixes

- crash caused by Random Event Commodity Boom was fixed

- Asuran Titans, Culture Center, Refinery & Trade Port now require research to be built

- BC304 (Daedalus) changes:

  • connected sound files
  • added 2 fighter squadrons
  • added Asgard Pulse weapons (available with research)

- Pirate stock models were replaced with Human models (temporary)

- X303 (Prometheus) various changes including:

  • plasma weapons are now only available after the corresponding research is completed
  • stock sound files were exchanged for SGI custom audio files.
  • the X303 can now fire at fighters


- connected SGI sound files to BC304 (Daedalus), F302 fighter, X303 frigate, Destiny Capital

- some unnecessary stock sound files were removed

Models and Textures

We are now putting the finishing touches on the Asuran Antaeus geometry details. The next step will be to make them into height maps. Since we already have over 150 new geometry greebles from this model we'll be completing any remaining details during texturing.

Antaeus Back

New Members

We would like to introduce you to 3 new members that have joined us in the last couple weeks.

Idaeus III is our new concept designer, he mainly writes us reports on how to improve the mod. He has already written us 2 reports on how we can make each race have a unique play-style. Below you can read what he has suggested for the Asuran race.

ElJefe is our new Graphic Designer, he has been hard at work these last couple weeks creating new UIs for the Human and Asuran Races, these are still WIP so any suggestions for improvements are welcome.

Human UI

ScreenShot 11

Asuran UI

ScreenShot 29

Ademis has joined us as a modeler, he is currently working on the Asuran Starbase Constructor, we will upload pictures of that model as soon as it's complete.

Stargate Invasion Models in Stellaris

Frstwlf has been hard at work this last month importing our models into Stellaris, so be sure to thank him! Below are some images of our models in-game.

Join our discord channel!

We have created a discord channel for all Stargate Fans! Come and chat with not only the Stargate Invasions developers, but also Stargate Pegasus Chronicles, Stargate-DOF, Stargate Utopia, Stargate Traits and Stargate Ships developers. Just click on the image below to join.



I love the update and I love Idaeus III thoughts and should use them!

Reply Good karma Bad karma+2 votes

Good work and interesting ideas list !!

Reply Good karma Bad karma+2 votes

Looking forward to the next release!

Reply Good karma Bad karma+1 vote

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.