2.0 Released!
Welcome to the Release of Star Wars Jedi Knight Mysteries of the Sith Remastered 2.0! This Installer just included the latest and greatest of the JKGFXMOD and the enhancement packs! First off the updating of the cutscenes is not in this release. Turns out is going to take a lot more work then I thought to update the cutscenes. So for now just enjoy the latest version of the mod. I am still looking for the future to update the cutscenes.
Cutscenes update
Download Now!
Updates
The Latest version adds the updated version of the JKGFXMOD v1.0.0, the Neural Upscale Texture Pack, the Enhancement Mod for JkGfxMod (MotS Edition) 0.50 and the FOV Mod all in a nice easy to use installer! I have also update the configuration guide to include some fixes like FPS and display issues.
Installer Showcase
Credits
Jonathan Clark -- jdmclark Creator of the JKGFXMOD without this it would not be possible to have the amazing graphics. This mod pushes this old Game into full 32 bit performance! It is the root of making this mod a reality.
FastGamerr and TreeMarmot creators of the amazing textures and upgraded effects! Without your help we would not have Jedi Knight Remastered! check out there development group: The Secret Order of Sisyphus
DarthTrank -- Made the FOV mod
And this is it guys I created the installer of course which was a lot of work but it was not to bad! I used the Install Creator Program and its a very simple very easy installer that made it easy to make!
Enjoy Mysteries of the Sith Remastered 2.0! And let me know if there is any issues!
--- GeneralTantor
I have this installed and I got up to level 8 and now the game locks up anytime lighting is displayed. does not do this is I load vanilla MOTS. Any idea of why this lockup happens.
I have similar problem on level 9, 100 reproducible: when I am supposed to go over a bridge which just blowed up, after I come closer, an ingame script should be run with an explosion, and game always freezes at that spot.
DonĀ“t know how to progress from there :/
Okay, I was able to move forward after this change in jkgm.json:
"command": "JKMR-FOV120.exe",
"vram_texture_preload_size": 2048
to:
"command": "JKMR-NoFov.exe",
"vram_texture_preload_size": 4096
After I crossed the said bridge, I saved it, put back my previous settings and continued the game.
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