It's been a while since last update. So here's something new.
After redoing textures for 3 times i have finally got into stage where i can start adding stuff into scripts.
Now this station uses one 4k texture and two 2k textures. Originally it had only one 4k texture.
I also made new subsystems for it capital production and supercapital production.
General subsystem slots.
Also a turret.
From back.
Hangars for fighters, corvettes and frigates.
Carrier Construction Complete.
Bottom.
Turrets Firing.
There are still stuff to do like some subsystems and docking paths for harvesters. Textures are not final for example i think glow at hangar area needs some tweaking. Animations?! And then there is script stuff.
I was frustrated couple times because of setbacks which were caused by hw2 engine and substance painter files getting corrupted or something.
And because of that i tried doing backgrounds for first time.
Probably not most hw feeling but it was good pratice.
In next update i probably have this station fully done. And then i think it is time to prepare all stuff for first alpha release.
That's all for now.
A great update and a great model.
Looks great.
Thank God I ****** before opening this.
These look awesome, would be cool if there is a campaign mode with these :D
Beautiful! Harkens back to the original Megalith designs in a fantastic way.