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Our demo is online and ready for testing! Its a benchmark for everyone to see how it is!

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Hello everyone!
João Here.. I did released an open demo yesterday for benchmark testing of what we are working on. Also to see how much you want to keep or change from it! I did based on my own taste and I'm really looking forward to see what YOU think about it!

Please, support us at: Tcodesertstorm.itch.io. We're accepting small donations to keep our development flowing! So, if you feel to help, you're welcome!

Download the demo HERE

ALSO, consider to help us giving your feedback HERE

THANKS A LOT!

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Comments
Avenger:3
Avenger:3

Wow, looks nice

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roman9441
roman9441

awesome will give it a try

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GEN.ZOOL
GEN.ZOOL

Looks good, let's see if it plays good.

Being a Beta, I do expect I'll be the one to run into all the bugs, but I'll leave you a list of the ones I find and any information about what may have potentially caused them. Can't be worse than Skyrim for number of bugs, and look how great of a game that is (my favourite in Genre).

I'm on a system that uses the following Specs:
OS - Windows 7 64-Bit
RAM - 32GB (3900MHz)
CPU - 4.0GHz
Drive Type - Solid State Drive
GPU - 1070 (with 8GB DDR5)

I wonder if this will be my new favourite Real Time Strategy Game?

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JLigeiroart Author
JLigeiroart

Well, I may say that you'll have same problems as I do, since your specs are basically same as mine. Which is fps peaks. sometimes you'll face some fps issues, due to a script that is calculating unit positions to attack. Well, I'm looking into that and hopefully, came up with a solution on future releases.

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GEN.ZOOL
GEN.ZOOL

That is funny, the likelihood of a Custom Build being the same as someone else's, is rather low.

Bugs I found (Tested as USA Faction):
Upgrade for Defence Structures not being available
-Required resources not available (Wood and Metal)
Resource Metre for 'Knowledge' is not visible
-I looked for that resource metre, and couldn't find it
Construction Dozer Bug
-A bug I've seen in C&C Generals (and Zero Hour)
-The Dozer doesn't properly connect to the building it's meant to build
-Carryover Script fails to engage
-Dozer thinks it's doing something, when instead it's idle
Helicopter Selection Bug
-I've not seen this one much, but I've had it happen in RA2YR
-When trying to select the Apache Helicopter, I found 1 didn't respond
-No idea if its death script failed or if he just ignored me
-Unit couldn't be selected

Improvements Needed:
Blackhawk Audio needs fixing
-When I clicked on the Blackhawk, the audio went screechy
-It felt like someone wrenched into my ear

Improvements Recommended:
Mouse Controls
-Mouse Wheel could do with being altered to match what we're used to, Scrolling Down should be Scrolling Out, and Scrolling Up should be Scrolling In
-Mouse Left and Right Buttons should be set to be optional between C&C Classic and C&C Modern Controls

Additional Notes:
Something that wasn't mentioned in the controls was the NVIR Toggle Button
There should be a Repair Unit or Ability
-I thought sending my M1's back to the Airstrip would get them repaired, but no
-I tried telling a Dozer to repair the M1's, that didn't work either
-So, my M1's were running low HP the rest of the battle
Something else I noticed was the MLRS was limited to building only one
-I don't know if it was meant to be limited or if it was a bug
-If you want it limited, make it disable the button not remove it
-If it was a bug, then I have almost no idea what would cause it

Let me know when an update is available, and I'll test it.

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juanignacio
juanignacio

If this continues down the same path, perhaps I have found my favorite modern warfare RTS friend, do not stop!!! has a bright future

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JLigeiroart Author
JLigeiroart

Thanks a LOT @juanignacio!! Its a pleasure that you, as me, enjoy this type of game!

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