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Latest information of our single player campaign for Unreal

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Yet again I’d like to greet to all the Unreal devotees. Much time have
passed, and now we decided to communicate again. Fortunately, the
project’s not in freeze although we have lesser possibilities now, in
comparison with 2011 and early 2012.

Nevertheless we’d like to notice that the work continues, the project is
still in development, though the progress is quite slow. And we have
something new to show… but you’ll have to be patient and wait a bit
longer. Honestly, I don’t know when we’ll show our presence here again…
Considering the circumstances it may not be soon.

We decided not only to finish the NaliTemple level (which is presented
in the public Demo as a fragment) but to make some fix-and-finish work
on all the Beta-Demo levels, make those "major repairs" that have been
promised earlier.

Of course, the date of projects completion depends on a number of
modders (mostly refers to mappers) in our team as well as on their
working efficiency. We really feel uncomfortable to tell such things but
still we cannot accept any help from non-russian speakers due to the
linguistic barrier.

Anyway we need just about five mappers (not too lazy ones =) to have the project successfully completed.

So… Don’t forget us, don’t forget about Another Reality – it is still to be [Un]realized. =)


Good to hear this mod gets "realised" ;).

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