Greetings everyone and welcome back to our usual dev news posting!
As you may have read over our Discord, last February has been rather hectic for many of the members of the team, which unfortunately resulted in a more slowed down development posting.
However, as of March, we are mostly back to action, and we have not been sitting idling by. Allow us to elaborate a bit further of what we mean in short:
For starters, regarding the new races, both the Death Guard and the Death Korps of Krieg are being developed as scheduled. So, if there was any doubt, now you can be sure they will be part of the coming version. We have been posting images regarding them the previous days but more to come.
Macharius super heavy tank in service of the Korps.
On the front of the existing races, most races have either received their reworks(like the Inquisition Path of the Daemonhunters and the Black Templars and Imperial Fists) or currently under way or will be shortly. This includes the Steel Legion, a race which will get a massive rework as we have been teasing, once we are done with the current work over the Eldar(see bellow), so stay tuned!
Of course, it goes without saying but many fixes and rebalances based on the community's feedback have been applied.
Black Templar Marshal (coded as an independent commander).
Traitor Red Wolves as mercenaries for the World Eaters.
New model for the famous Favoured Daemonettes of Chaos Daemons.
Thousand Sons team colour retexture courtesy of 𝔐𝔞_♰𝔥𝔢𝔬𝔰𝟛𝟛 of our team.
Lord of Skulls added to the motorpool of the Chaos Daemons heavy daemon engines.
And lastly, something most have been anticipating, the vanilla race reworks.
We are in the pleasant position to confirm that all but the Space Marines and the Chaos Space Marines have been reworked. Right now, we are working fully on finishing the Eldar, adding some new toys to both the Craftworld and Druhkhari Aeldari. Of course, the remaining two Marine factions will have their spotlight in this version-we will go full in immediately after that.
New Superheavies for the Eldar. Note, all are available at Tier 4.They do not share a cap with other relic units like the Wraithknight but you can only pick one-however the Lynx is only available as part of the campaign!
The deadly Lelith Hesperax as a new attachable melee commander and Grotesques, as new additions to the Dark Eldar.
And of course, following Jain Zar's reveal, the Phoenix Lord of the Dark Reapers, Maugan Ra has arrived to the battlefield. Splendid work by our team member and artist, Warekit.
And lastly, a video that offers some more insight on the reworked Orks by the one and only TheLaughingMax who also helps us with beta testing.
Before we conclude, we would like to acknowledge and make that because of the global situations happening at the moment in addition to our in real life obligations, to put it blatantly we honestly do not know what the future will bring to us or anyone else for that matter. We will however try our best to keep up the developing of the mod as usual and keep you posted with more updates as we move along the timetable. Realistically, we would like to have a release by April or May if possible but again, we can't at the moment set it in stone.On a last note, parts of the mod, like the Last Stand and the Campaign, are continuing as planned and mentioned before, however due to their amount of work, they need their own dev blogs to cover them all.
So, regardless of all, thank you once again for your enormous and ongoing support to every single one of you. From our depths of our hearts, please all take care and as usual, hold that line and we shall see you in the next one!