Tag "Dev Blog"  (0 - 30 of 480)
Lore Spotlight: The Raken

Lore Spotlight: The Raken

News

Welcome to our newest series of articles, ‘Lore Spotlight’. Join us as we explore the Hermeian Galaxy and dive into the lore and history of the various...

The Spirit Shooter: The Soulslinger's Class in Othercide

The Spirit Shooter: The Soulslinger's Class in Othercide

News

This week, let us introduce you to the Soulslinger - formerly known as the Gunslinger - the second class you can find in Othercide ! Nizar and Alexandre...

The Razor's Edge: The Blademaster's class in Othercide

The Razor's Edge: The Blademaster's class in Othercide

News

There are three distinct archetypes within the Daughters of Othercide, each one of them with their own strengths and weaknesses. Nizar and Alexandre...

Major update 5.3 Live!

Major update 5.3 Live!

News

Greetings and salutations survivors! We’re back again with another monster of an update! (No pun intended) This time around we’ve got major bugs fixed...

Roguelike WOODPUNK's Season Management Module; How we manage seasonal content!

Roguelike WOODPUNK's Season Management Module; How we manage seasonal content!

Feature

In this week's post, one of our programmers describes how we manage seasonal content in roguelike WOODPUNK thanks to a little extension we have developed...

2019 Devblog #2

2019 Devblog #2

News

Work on Mission 3 has continued along with fixing Toggle grip sticky controls. See what was in store this week for the team!

Environment Art: Crafting the Dark Corner for Othercide

Environment Art: Crafting the Dark Corner for Othercide

News

David and Yves, our Lead and Environment Artists on Othercide, show you how they created some environments for the Dark Corner. Learn more about their...

Major update 5.2

Major update 5.2

News

Hello everyone, it’s that time again, another update we’re ready to release to the masses.

Roguelike WOODPUNK celebrates Chinese New Year and now weapons can be kept between stages

Roguelike WOODPUNK celebrates Chinese New Year and now weapons can be kept between stages

News

In this week's IndieDB article we discuss the new Chinese New Year feature, and analyze the changes to the weapon creation system. We also discuss how...

Alder's Blood - plans for 2019

Alder's Blood - plans for 2019

News

It’s time to talk about future plans for Alder’s Blood!

Community Balance Update Now Live!

Community Balance Update Now Live!

News

New trailer, Community led balance update and new voting particle effects.

2019 Devblog #1

2019 Devblog #1

News

New save system is in testing! New sniper Rifle! New weapons audio!

Guile & Glory: Firstborn Early Access Demo Release

Guile & Glory: Firstborn Early Access Demo Release

News

Read all about the new demo of Guile & Glory: Firstborn, available right on on IndieDB and Itch.io!

Update 5.1 - now released!

Update 5.1 - now released!

News

Greetings everyone we hope you all enjoyed the holidays as much as we did! We’ve been working hard to try and get this important update out so let’s...

Weapon Balancing in roguelike WOODPUNK

Weapon Balancing in roguelike WOODPUNK

Feature

In this week's article we discuss how we approached weapon balancing in roguelike WOODPUNK due to community feedback.

Roguelike WOODPUNK next Update: New weapon creation system

Roguelike WOODPUNK next Update: New weapon creation system

Feature

In this week's IndieDB article we speak about the changes we're preparing for the next big update, and how the community helped us change the weapon creation...

The Brian Blog

The Brian Blog

News

Happy New Year! The team is back at it and already on bug fixes. From crossbow to Oculus fixes. While the team is hard at work, here is the Brian Blog!

Dev Blog #17: About That Release Date

Dev Blog #17: About That Release Date

News

The thorny topic of That Release Date, a look at some new ships, and a rundown of the enormous number of new features added in 2018.

More Monster Abilities

More Monster Abilities

Feature

HammerHelm's monsters continue to get more dangerous (and hopefully more fun) with each update!

Alpha 7.0 - The Big Monster and Combat Update

Alpha 7.0 - The Big Monster and Combat Update

News

The monster and combat update is live in HammerHelm Alpha 7.0! Also includes some other optimizations and fixes.

[Draw The Way] Co-Op v1.1 is now available!

[Draw The Way] Co-Op v1.1 is now available!

News

Thank you everyone for the support! I wish everyone a very Merry Christmas and Happy New Year! Let's look a little back to this year and see what's new...

New Monsters and New Combat

New Monsters and New Combat

News

Quick teaser trailer of the new monsters and new combat system coming to HammerHelm very soon!

Roguelike WOODPUNK Update 1.01.00 Christmas Content + More Options!

Roguelike WOODPUNK Update 1.01.00 Christmas Content + More Options!

News

In this week's article, we discuss the next patch update where we include a new Christmas theme to roguelike WOODPUNK. Hearing community feedback we've...

Roguelike WOODPUNK Update 1.01.00 Christmas Content + More Options!

Roguelike WOODPUNK Update 1.01.00 Christmas Content + More Options!

Feature

In this week's article, we discuss the next patch update where we include a new Christmas theme to roguelike WOODPUNK. Hearing community feedback we've...

Molten Armor Dev blog #11 Post mortem - a year after release

Molten Armor Dev blog #11 Post mortem - a year after release

News

Some (possibly) interesting info and stats of a game released a year ago. Learning from mistakes and moving forward.

Wizards of Unica - Alpha 0.3

Wizards of Unica - Alpha 0.3

Download

We're so proud to annouce our new alpha 0.3, with a brand new teaser trailer, 3 powers mixable in 10 combos to destroy hordes of enemies!

Wizards of Unica - Alpha 0.3 FREE TO PLAY NOW!

Wizards of Unica - Alpha 0.3 FREE TO PLAY NOW!

News

We're so proud to annouce our new alpha 0.3, with a brand new teaser trailer, 3 powers mixable in 10 combos to destroy hordes of enemies!

Fun & Serious event + IndieDB Indie of the year!

Fun & Serious event + IndieDB Indie of the year!

Feature

We discuss what happened during the Fun and Serious event and thank you all for voting us into IndieDB Top 100 Indie's of the year!

Cold.Shell Dev blog #10 - quality of life and diversity

Cold.Shell Dev blog #10 - quality of life and diversity

News

Bashing boxes into thugs and improving the quality of life.

Online Play and Important Milestones - DevBlog #7 - Sails of War

Online Play and Important Milestones - DevBlog #7 - Sails of War

News

Just before the end of an exciting year, we are finally able to share gameplay and more importantly online play with you. Including a video, in this Blog...

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